Source code for bauiv1lib.tournamentscores

# Released under the MIT License. See LICENSE for details.
#
"""Provides a popup for viewing tournament scores."""

from __future__ import annotations

from typing import TYPE_CHECKING, override

from bauiv1lib.popup import PopupWindow
import bauiv1 as bui

if TYPE_CHECKING:
    from typing import Any, Sequence, Callable

    import bascenev1 as bs


[docs] class TournamentScoresWindow(PopupWindow): """Window for viewing tournament scores.""" def __init__( self, tournament_id: str, *, position: tuple[float, float] = (0.0, 0.0), ): plus = bui.app.plus assert plus is not None self._tournament_id = tournament_id self._subcontainer: bui.Widget | None = None assert bui.app.classic is not None uiscale = bui.app.ui_v1.uiscale scale = ( 2.3 if uiscale is bui.UIScale.SMALL else 1.65 if uiscale is bui.UIScale.MEDIUM else 1.23 ) self._transitioning_out = False self._width = 400 self._height = ( 300 if uiscale is bui.UIScale.SMALL else 370 if uiscale is bui.UIScale.MEDIUM else 450 ) bg_color = (0.5, 0.4, 0.6) # Creates our _root_widget. super().__init__( position=position, size=(self._width, self._height), scale=scale, bg_color=bg_color, ) self._cancel_button = bui.buttonwidget( parent=self.root_widget, position=(50, self._height - 30), size=(50, 50), scale=0.5, label='', color=bg_color, on_activate_call=self._on_cancel_press, autoselect=True, icon=bui.gettexture('crossOut'), iconscale=1.2, ) self._title_text = bui.textwidget( parent=self.root_widget, position=(self._width * 0.5, self._height - 20), size=(0, 0), h_align='center', v_align='center', scale=0.6, text=bui.Lstr(resource='tournamentStandingsText'), maxwidth=200, color=bui.app.ui_v1.title_color, ) self._scrollwidget = bui.scrollwidget( parent=self.root_widget, size=(self._width - 60, self._height - 70), position=(30, 30), highlight=False, simple_culling_v=10, border_opacity=0.4, ) bui.widget(edit=self._scrollwidget, autoselect=True) self._loading_spinner = bui.spinnerwidget( parent=self.root_widget, position=(self._width * 0.5, self._height * 0.5), style='bomb', size=48, ) self._loading_text = bui.textwidget( parent=self._scrollwidget, scale=0.5, text='', size=(self._width - 60, 100), h_align='center', v_align='center', ) bui.containerwidget( edit=self.root_widget, cancel_button=self._cancel_button ) plus.tournament_query( args={ 'tournamentIDs': [tournament_id], 'numScores': 50, 'source': 'scores window', }, callback=bui.WeakCall(self._on_tournament_query_response), ) def _on_tournament_query_response( self, data: dict[str, Any] | None ) -> None: if data is not None: # This used to be the whole payload. data_t: list[dict[str, Any]] = data['t'] # Kill our loading text if we've got scores; otherwise just # replace it with 'no scores yet'. bui.spinnerwidget(edit=self._loading_spinner, visible=False) if data_t[0]['scores']: self._loading_text.delete() else: bui.textwidget( edit=self._loading_text, text=bui.Lstr(resource='noScoresYetText'), ) incr = 30 sub_width = self._width - 90 sub_height = 30 + len(data_t[0]['scores']) * incr self._subcontainer = bui.containerwidget( parent=self._scrollwidget, size=(sub_width, sub_height), background=False, ) for i, entry in enumerate(data_t[0]['scores']): bui.textwidget( parent=self._subcontainer, position=(sub_width * 0.1 - 5, sub_height - 20 - incr * i), maxwidth=20, scale=0.5, color=(0.6, 0.6, 0.7), flatness=1.0, shadow=0.0, text=str(i + 1), size=(0, 0), h_align='right', v_align='center', ) bui.textwidget( parent=self._subcontainer, position=(sub_width * 0.25 - 2, sub_height - 20 - incr * i), maxwidth=sub_width * 0.24, color=(0.9, 1.0, 0.9), flatness=1.0, shadow=0.0, scale=0.6, text=( bui.timestring( (entry[0] * 10) / 1000.0, centi=True, ) if data_t[0]['scoreType'] == 'time' else str(entry[0]) ), size=(0, 0), h_align='center', v_align='center', ) txt = bui.textwidget( parent=self._subcontainer, position=( sub_width * 0.25, sub_height - 20 - incr * i - (0.5 / 0.7) * incr, ), maxwidth=sub_width * 0.6, scale=0.7, flatness=1.0, shadow=0.0, text=bui.Lstr(value=entry[1]), selectable=True, click_activate=True, autoselect=True, extra_touch_border_scale=0.0, size=((sub_width * 0.6) / 0.7, incr / 0.7), h_align='left', v_align='center', ) bui.textwidget( edit=txt, on_activate_call=bui.Call( self._show_player_info, entry, txt ), ) if i == 0: bui.widget(edit=txt, up_widget=self._cancel_button) def _show_player_info(self, entry: Any, textwidget: bui.Widget) -> None: from bauiv1lib.account.viewer import AccountViewerWindow # For the moment we only work if a single player-info is # present. if len(entry[2]) != 1: bui.getsound('error').play() return bui.getsound('swish').play() AccountViewerWindow( account_id=entry[2][0].get('a', None), profile_id=entry[2][0].get('p', None), position=textwidget.get_screen_space_center(), ) self._transition_out() def _on_cancel_press(self) -> None: self._transition_out() def _transition_out(self) -> None: if not self._transitioning_out: self._transitioning_out = True bui.containerwidget(edit=self.root_widget, transition='out_scale')
[docs] @override def on_popup_cancel(self) -> None: bui.getsound('swish').play() self._transition_out()
# Docs-generation hack; import some stuff that we likely only forward-declared # in our actual source code so that docs tools can find it. from typing import (Coroutine, Any, Literal, Callable, Generator, Awaitable, Sequence, Self) import asyncio from concurrent.futures import Future from pathlib import Path from enum import Enum