Source code for bauiv1lib.tournamentscores

# Released under the MIT License. See LICENSE for details.
#
"""Provides a popup for viewing tournament scores."""

from __future__ import annotations

from typing import TYPE_CHECKING, override

from bauiv1lib.popup import PopupWindow
import bauiv1 as bui

if TYPE_CHECKING:
    from typing import Any, Sequence, Callable

    import bascenev1 as bs


[docs] class TournamentScoresWindow(PopupWindow): """Window for viewing tournament scores.""" def __init__( self, tournament_id: str, tournament_activity: bs.GameActivity | None = None, position: tuple[float, float] = (0.0, 0.0), scale: float | None = None, offset: tuple[float, float] = (0.0, 0.0), tint_color: Sequence[float] = (1.0, 1.0, 1.0), tint2_color: Sequence[float] = (1.0, 1.0, 1.0), selected_character: str | None = None, on_close_call: Callable[[], Any] | None = None, ): plus = bui.app.plus assert plus is not None del tournament_activity # unused arg del tint_color # unused arg del tint2_color # unused arg del selected_character # unused arg self._tournament_id = tournament_id self._subcontainer: bui.Widget | None = None self._on_close_call = on_close_call assert bui.app.classic is not None uiscale = bui.app.ui_v1.uiscale if scale is None: scale = ( 2.3 if uiscale is bui.UIScale.SMALL else 1.65 if uiscale is bui.UIScale.MEDIUM else 1.23 ) self._transitioning_out = False self._width = 400 self._height = ( 300 if uiscale is bui.UIScale.SMALL else 370 if uiscale is bui.UIScale.MEDIUM else 450 ) bg_color = (0.5, 0.4, 0.6) # creates our _root_widget super().__init__( position=position, size=(self._width, self._height), scale=scale, bg_color=bg_color, offset=offset, ) self._cancel_button = bui.buttonwidget( parent=self.root_widget, position=(50, self._height - 30), size=(50, 50), scale=0.5, label='', color=bg_color, on_activate_call=self._on_cancel_press, autoselect=True, icon=bui.gettexture('crossOut'), iconscale=1.2, ) self._title_text = bui.textwidget( parent=self.root_widget, position=(self._width * 0.5, self._height - 20), size=(0, 0), h_align='center', v_align='center', scale=0.6, text=bui.Lstr(resource='tournamentStandingsText'), maxwidth=200, color=(1, 1, 1, 0.4), ) self._scrollwidget = bui.scrollwidget( parent=self.root_widget, size=(self._width - 60, self._height - 70), position=(30, 30), highlight=False, simple_culling_v=10, ) bui.widget(edit=self._scrollwidget, autoselect=True) self._loading_text = bui.textwidget( parent=self._scrollwidget, scale=0.5, text=bui.Lstr( value='${A}...', subs=[('${A}', bui.Lstr(resource='loadingText'))], ), size=(self._width - 60, 100), h_align='center', v_align='center', ) bui.containerwidget( edit=self.root_widget, cancel_button=self._cancel_button ) plus.tournament_query( args={ 'tournamentIDs': [tournament_id], 'numScores': 50, 'source': 'scores window', }, callback=bui.WeakCall(self._on_tournament_query_response), ) def _on_tournament_query_response( self, data: dict[str, Any] | None ) -> None: if data is not None: # this used to be the whole payload data_t: list[dict[str, Any]] = data['t'] # kill our loading text if we've got scores.. otherwise just # replace it with 'no scores yet' if data_t[0]['scores']: self._loading_text.delete() else: bui.textwidget( edit=self._loading_text, text=bui.Lstr(resource='noScoresYetText'), ) incr = 30 sub_width = self._width - 90 sub_height = 30 + len(data_t[0]['scores']) * incr self._subcontainer = bui.containerwidget( parent=self._scrollwidget, size=(sub_width, sub_height), background=False, ) for i, entry in enumerate(data_t[0]['scores']): bui.textwidget( parent=self._subcontainer, position=(sub_width * 0.1 - 5, sub_height - 20 - incr * i), maxwidth=20, scale=0.5, color=(0.6, 0.6, 0.7), flatness=1.0, shadow=0.0, text=str(i + 1), size=(0, 0), h_align='right', v_align='center', ) bui.textwidget( parent=self._subcontainer, position=(sub_width * 0.25 - 2, sub_height - 20 - incr * i), maxwidth=sub_width * 0.24, color=(0.9, 1.0, 0.9), flatness=1.0, shadow=0.0, scale=0.6, text=( bui.timestring( (entry[0] * 10) / 1000.0, centi=True, ) if data_t[0]['scoreType'] == 'time' else str(entry[0]) ), size=(0, 0), h_align='center', v_align='center', ) txt = bui.textwidget( parent=self._subcontainer, position=( sub_width * 0.25, sub_height - 20 - incr * i - (0.5 / 0.7) * incr, ), maxwidth=sub_width * 0.6, scale=0.7, flatness=1.0, shadow=0.0, text=bui.Lstr(value=entry[1]), selectable=True, click_activate=True, autoselect=True, extra_touch_border_scale=0.0, size=((sub_width * 0.6) / 0.7, incr / 0.7), h_align='left', v_align='center', ) bui.textwidget( edit=txt, on_activate_call=bui.Call( self._show_player_info, entry, txt ), ) if i == 0: bui.widget(edit=txt, up_widget=self._cancel_button) def _show_player_info(self, entry: Any, textwidget: bui.Widget) -> None: from bauiv1lib.account.viewer import AccountViewerWindow # for the moment we only work if a single player-info is present.. if len(entry[2]) != 1: bui.getsound('error').play() return bui.getsound('swish').play() AccountViewerWindow( account_id=entry[2][0].get('a', None), profile_id=entry[2][0].get('p', None), position=textwidget.get_screen_space_center(), ) self._transition_out() def _on_cancel_press(self) -> None: self._transition_out() def _transition_out(self) -> None: if not self._transitioning_out: self._transitioning_out = True bui.containerwidget(edit=self.root_widget, transition='out_scale') if self._on_close_call is not None: self._on_close_call()
[docs] @override def on_popup_cancel(self) -> None: bui.getsound('swish').play() self._transition_out()