Source code for bauiv1lib.tabs

# Released under the MIT License. See LICENSE for details.
#
"""UI functionality for creating tab style buttons."""

from __future__ import annotations

from dataclasses import dataclass
from typing import TYPE_CHECKING, TypeVar, Generic

import bauiv1 as bui

if TYPE_CHECKING:
    from typing import Any, Callable


[docs] @dataclass class Tab: """Info for an individual tab in a TabRow""" button: bui.Widget position: tuple[float, float] size: tuple[float, float]
T = TypeVar('T')
[docs] class TabRow(Generic[T]): """Encapsulates a row of tab-styled buttons. Tabs are indexed by id which is an arbitrary user-provided type. """ def __init__( self, parent: bui.Widget, tabdefs: list[tuple[T, bui.Lstr]], pos: tuple[float, float], size: tuple[float, float], on_select_call: Callable[[T], None] | None = None, ) -> None: if not tabdefs: raise ValueError('At least one tab def is required') self.tabs: dict[T, Tab] = {} tab_pos_v = pos[1] tab_button_width = float(size[0]) / len(tabdefs) tab_spacing = (250.0 - tab_button_width) * 0.06 h = pos[0] for tab_id, tab_label in tabdefs: pos = (h + tab_spacing * 0.5, tab_pos_v) size = (tab_button_width - tab_spacing, 50.0) btn = bui.buttonwidget( parent=parent, position=pos, autoselect=True, button_type='tab', size=size, label=tab_label, enable_sound=False, on_activate_call=bui.Call( self._tick_and_call, on_select_call, tab_id ), ) h += tab_button_width self.tabs[tab_id] = Tab(button=btn, position=pos, size=size)
[docs] def update_appearance(self, selected_tab_id: T) -> None: """Update appearances to make the provided tab appear selected.""" for tab_id, tab in self.tabs.items(): if tab_id == selected_tab_id: bui.buttonwidget( edit=tab.button, color=(0.5, 0.4, 0.93), textcolor=(0.85, 0.75, 0.95), ) # lit else: bui.buttonwidget( edit=tab.button, color=(0.52, 0.48, 0.63), textcolor=(0.65, 0.6, 0.7), ) # unlit
def _tick_and_call( self, call: Callable[[Any], None] | None, arg: Any ) -> None: bui.getsound('click01').play() if call is not None: call(arg)