# Released under the MIT License. See LICENSE for details.
#
"""UI functionality related to master-server connectivity."""
from __future__ import annotations
from typing import TYPE_CHECKING
import bauiv1 as bui
if TYPE_CHECKING:
from typing import Callable, Any
[docs]
class ConnectWindow(bui.Window):
"""Window for preparing to connect to a game.
Shows progress while wrangling credentials, asks for password, or
anything else necessary to prepare for a connection.
"""
def __init__(
self,
) -> None:
self._width = 650
self._height = 300
super().__init__(
root_widget=bui.containerwidget(
size=(self._width, self._height),
transition='in_scale',
parent=bui.get_special_widget('overlay_stack'),
)
)
bui.textwidget(
parent=self._root_widget,
position=(self._width * 0.5, self._height * 0.7),
size=(0, 0),
scale=1.2,
h_align='center',
v_align='center',
text=bui.Lstr(resource='internal.connectingToPartyText'),
maxwidth=self._width * 0.9,
)
self._spinner = bui.spinnerwidget(
parent=self._root_widget,
position=(self._width * 0.5, self._height * 0.54),
style='bomb',
size=48,
)
self._info_text = bui.textwidget(
parent=self._root_widget,
position=(self._width * 0.5, self._height * 0.4),
size=(0, 0),
color=(0.6, 0.5, 0.6),
flatness=1.0,
shadow=0.0,
scale=0.75,
h_align='center',
v_align='center',
text='HELLO THERE',
maxwidth=self._width * 0.9,
)
self._info_text_str = ''
cancel_button = bui.buttonwidget(
parent=self._root_widget,
autoselect=True,
position=(50, 30),
size=(150, 50),
label=bui.Lstr(resource='cancelText'),
on_activate_call=self._cancel,
)
bui.containerwidget(edit=self._root_widget, cancel_button=cancel_button)
self._update_timer = bui.AppTimer(
0.113, bui.WeakCall(self._update), repeat=True
)
def _update(self) -> None:
print('updating...')
def _cancel(self) -> None:
if not self._root_widget or self._root_widget.transitioning_out:
return
bui.containerwidget(
edit=self._root_widget,
transition=('out_scale'),
)
# Docs-generation hack; import some stuff that we likely only forward-declared
# in our actual source code so that docs tools can find it.
from typing import (Coroutine, Any, Literal, Callable,
Generator, Awaitable, Sequence, Self)
import asyncio
from concurrent.futures import Future
from pathlib import Path
from enum import Enum