Source code for bauiv1.stdassets

# Released under the MIT License. See LICENSE for details.
#
# Auto-generated; do not edit by hand.
"""Asset-package wrapper for ``a-0.bastdassets.260622`` (bauiv1).

All assets for classic bombsquad.
"""

from __future__ import annotations  # Docs-generation hack.

# ba_meta require api 9
# ba_meta require asset-package a-0.bastdassets.260622

# pylint: disable=useless-suppression
# pylint: disable=too-many-lines
# pylint: disable=too-few-public-methods, disallowed-name

__asset_package__ = 'a-0.bastdassets.260622'

from typing import TYPE_CHECKING

from bauiv1._assetref import AssetRefDir

TYPE_CHECKING = True  # Docs-generation hack
if TYPE_CHECKING:
    from bauiv1._assetref import MeshRef, SoundRef, TextureRef

[docs] class AudioGroup: """Asset-group type; see source for the full list.""" achievement: SoundRef action_hero1: SoundRef action_hero2: SoundRef action_hero3: SoundRef action_hero4: SoundRef action_hero_death: SoundRef action_hero_fall: SoundRef action_hero_hit1: SoundRef action_hero_hit2: SoundRef activate_beep: SoundRef agent1: SoundRef agent2: SoundRef agent3: SoundRef agent4: SoundRef agent_death: SoundRef agent_fall: SoundRef agent_hit1: SoundRef agent_hit2: SoundRef alarm: SoundRef ali1: SoundRef ali2: SoundRef ali3: SoundRef ali4: SoundRef ali_death: SoundRef ali_fall: SoundRef ali_hit1: SoundRef ali_hit2: SoundRef alien1: SoundRef alien2: SoundRef alien3: SoundRef alien4: SoundRef alien_death: SoundRef alien_fall: SoundRef alien_hit1: SoundRef alien_hit2: SoundRef announce_eight: SoundRef announce_five: SoundRef announce_four: SoundRef announce_nine: SoundRef announce_one: SoundRef announce_seven: SoundRef announce_six: SoundRef announce_ten: SoundRef announce_three: SoundRef announce_two: SoundRef assassin1: SoundRef assassin2: SoundRef assassin3: SoundRef assassin4: SoundRef assassin_death: SoundRef assassin_fall: SoundRef assassin_hit1: SoundRef assassin_hit2: SoundRef aww: SoundRef bear1: SoundRef bear2: SoundRef bear3: SoundRef bear4: SoundRef bear_death: SoundRef bear_fall: SoundRef bear_hit1: SoundRef bear_hit2: SoundRef bell_high: SoundRef bell_low: SoundRef bell_med: SoundRef big_impact: SoundRef big_impact2: SoundRef block: SoundRef bomb_drop01: SoundRef bomb_drop02: SoundRef bomb_roll01: SoundRef bones1: SoundRef bones2: SoundRef bones3: SoundRef bones_death: SoundRef bones_fall: SoundRef boo: SoundRef box_drop: SoundRef boxing_bell: SoundRef bunny1: SoundRef bunny2: SoundRef bunny3: SoundRef bunny4: SoundRef bunny_death: SoundRef bunny_fall: SoundRef bunny_hit1: SoundRef bunny_hit2: SoundRef bunny_jump: SoundRef cash_register2: SoundRef char_select_music: SoundRef cheer: SoundRef cork_pop2: SoundRef cowboy1: SoundRef cowboy2: SoundRef cowboy3: SoundRef cowboy4: SoundRef cowboy_death: SoundRef cowboy_fall: SoundRef cowboy_hit1: SoundRef cowboy_hit2: SoundRef crowd_chant: SoundRef cyborg1: SoundRef cyborg2: SoundRef cyborg3: SoundRef cyborg4: SoundRef cyborg_death: SoundRef cyborg_fall: SoundRef cyborg_hit1: SoundRef cyborg_hit2: SoundRef cymbal: SoundRef debris_fall: SoundRef deek2: SoundRef ding_small: SoundRef ding_small_high: SoundRef dripity: SoundRef drum_roll: SoundRef drum_roll_short: SoundRef explosion01: SoundRef explosion02: SoundRef explosion03: SoundRef explosion04: SoundRef explosion05: SoundRef fanfare: SoundRef flag_catcher_music: SoundRef flying_music: SoundRef foghorn: SoundRef foot_impact01: SoundRef foot_impact02: SoundRef foot_impact03: SoundRef forward_march_music: SoundRef freeze: SoundRef frosty01: SoundRef frosty02: SoundRef frosty03: SoundRef frosty04: SoundRef frosty05: SoundRef frosty_death: SoundRef frosty_fall: SoundRef frosty_hit01: SoundRef frosty_hit02: SoundRef frosty_hit03: SoundRef fuse01: SoundRef gasp: SoundRef gladiator1: SoundRef gladiator2: SoundRef gladiator3: SoundRef gladiator4: SoundRef gladiator_death: SoundRef gladiator_fall: SoundRef gladiator_hit1: SoundRef gladiator_hit2: SoundRef gong: SoundRef grand_romp_music: SoundRef gravel_skid: SoundRef health_powerup: SoundRef hiss: SoundRef impact_hard: SoundRef impact_hard2: SoundRef impact_hard3: SoundRef impact_medium: SoundRef impact_medium2: SoundRef jack01: SoundRef jack02: SoundRef jack03: SoundRef jack04: SoundRef jack05: SoundRef jack06: SoundRef jack_death01: SoundRef jack_fall01: SoundRef jack_hit01: SoundRef jack_hit02: SoundRef jack_hit03: SoundRef jack_hit04: SoundRef jack_hit05: SoundRef jack_hit06: SoundRef jack_hit07: SoundRef jumpsuit1: SoundRef jumpsuit2: SoundRef jumpsuit3: SoundRef jumpsuit4: SoundRef jumpsuit_death: SoundRef jumpsuit_fall: SoundRef jumpsuit_hit1: SoundRef jumpsuit_hit2: SoundRef kronk1: SoundRef kronk10: SoundRef kronk2: SoundRef kronk3: SoundRef kronk4: SoundRef kronk5: SoundRef kronk6: SoundRef kronk7: SoundRef kronk8: SoundRef kronk9: SoundRef kronk_death: SoundRef kronk_fall: SoundRef laser: SoundRef laser_reverse: SoundRef mel01: SoundRef mel02: SoundRef mel03: SoundRef mel04: SoundRef mel05: SoundRef mel06: SoundRef mel07: SoundRef mel08: SoundRef mel09: SoundRef mel10: SoundRef mel_death01: SoundRef mel_fall01: SoundRef menu_music: SoundRef metal_hit: SoundRef metal_skid: SoundRef nice: SoundRef ninja_attack1: SoundRef ninja_attack2: SoundRef ninja_attack3: SoundRef ninja_attack4: SoundRef ninja_attack5: SoundRef ninja_attack6: SoundRef ninja_attack7: SoundRef ninja_death1: SoundRef ninja_fall1: SoundRef ninja_hit1: SoundRef ninja_hit2: SoundRef ninja_hit3: SoundRef ninja_hit4: SoundRef ninja_hit5: SoundRef ninja_hit6: SoundRef ninja_hit7: SoundRef ninja_hit8: SoundRef old_lady1: SoundRef old_lady2: SoundRef old_lady3: SoundRef old_lady4: SoundRef old_lady_death: SoundRef old_lady_fall: SoundRef old_lady_hit1: SoundRef old_lady_hit2: SoundRef ooh: SoundRef opera_singer1: SoundRef opera_singer2: SoundRef opera_singer3: SoundRef opera_singer4: SoundRef opera_singer_death: SoundRef opera_singer_fall: SoundRef opera_singer_hit1: SoundRef opera_singer_hit2: SoundRef orchestra_hit: SoundRef orchestra_hit2: SoundRef orchestra_hit3: SoundRef orchestra_hit4: SoundRef orchestra_hit_big1: SoundRef orchestra_hit_big2: SoundRef penguin1: SoundRef penguin2: SoundRef penguin3: SoundRef penguin4: SoundRef penguin_death: SoundRef penguin_fall: SoundRef penguin_hit1: SoundRef penguin_hit2: SoundRef pixie1: SoundRef pixie2: SoundRef pixie3: SoundRef pixie4: SoundRef pixie_death: SoundRef pixie_fall: SoundRef pixie_hit1: SoundRef pixie_hit2: SoundRef player_death: SoundRef player_left: SoundRef pop01: SoundRef powerup01: SoundRef punch_strong01: SoundRef punch_strong02: SoundRef punch_swish: SoundRef punch_weak01: SoundRef race_beep1: SoundRef race_beep2: SoundRef ref_whistle: SoundRef rev_up: SoundRef robot1: SoundRef robot2: SoundRef robot3: SoundRef robot4: SoundRef robot_death: SoundRef robot_fall: SoundRef robot_hit1: SoundRef robot_hit2: SoundRef run_away_music: SoundRef santa01: SoundRef santa02: SoundRef santa03: SoundRef santa04: SoundRef santa05: SoundRef santa_death: SoundRef santa_fall: SoundRef santa_hit01: SoundRef santa_hit02: SoundRef santa_hit03: SoundRef santa_hit04: SoundRef scamper01: SoundRef scary_music: SoundRef score: SoundRef score_hit01: SoundRef score_hit02: SoundRef scores_epic_music: SoundRef shatter: SoundRef shield_down: SoundRef shield_hit: SoundRef shield_up: SoundRef skid01: SoundRef slow_epic_music: SoundRef spawn: SoundRef spaz_attack01: SoundRef spaz_attack02: SoundRef spaz_attack03: SoundRef spaz_attack04: SoundRef spaz_death01: SoundRef spaz_eff: SoundRef spaz_fall01: SoundRef spaz_impact01: SoundRef spaz_impact02: SoundRef spaz_impact03: SoundRef spaz_impact04: SoundRef spaz_jump01: SoundRef spaz_jump02: SoundRef spaz_jump03: SoundRef spaz_jump04: SoundRef spaz_ow: SoundRef spaz_pickup01: SoundRef spaz_scream01: SoundRef splatter: SoundRef sports_music: SoundRef sticky_impact: SoundRef super_punch: SoundRef superhero1: SoundRef superhero2: SoundRef superhero3: SoundRef superhero4: SoundRef superhero_death: SoundRef superhero_fall: SoundRef superhero_hit1: SoundRef superhero_hit2: SoundRef survival_music: SoundRef swip: SoundRef swip2: SoundRef techno_hit01: SoundRef tick: SoundRef ticking: SoundRef to_the_death_music: SoundRef trash_rummage: SoundRef victory_music: SoundRef warn_beep: SoundRef warn_beeps: SoundRef warrior1: SoundRef warrior2: SoundRef warrior3: SoundRef warrior4: SoundRef warrior_death: SoundRef warrior_fall: SoundRef warrior_hit1: SoundRef warrior_hit2: SoundRef when_johnny_comes_marching_home_music: SoundRef witch1: SoundRef witch2: SoundRef witch3: SoundRef witch4: SoundRef witch_death: SoundRef witch_fall: SoundRef witch_hit1: SoundRef witch_hit2: SoundRef wizard1: SoundRef wizard2: SoundRef wizard3: SoundRef wizard4: SoundRef wizard_death: SoundRef wizard_fall: SoundRef wizard_hit1: SoundRef wizard_hit2: SoundRef woo: SoundRef woo2: SoundRef woo3: SoundRef wood_debris_fall: SoundRef wow: SoundRef wrestler1: SoundRef wrestler2: SoundRef wrestler3: SoundRef wrestler4: SoundRef wrestler_death: SoundRef wrestler_fall: SoundRef wrestler_hit1: SoundRef wrestler_hit2: SoundRef yeah: SoundRef zoe_attack01: SoundRef zoe_attack02: SoundRef zoe_attack03: SoundRef zoe_attack04: SoundRef zoe_death01: SoundRef zoe_eff: SoundRef zoe_fall01: SoundRef zoe_impact01: SoundRef zoe_impact02: SoundRef zoe_impact03: SoundRef zoe_impact04: SoundRef zoe_jump01: SoundRef zoe_jump02: SoundRef zoe_jump03: SoundRef zoe_ow: SoundRef zoe_pickup01: SoundRef zoe_scream01: SoundRef
[docs] class MeshesGroup: """Asset-group type; see source for the full list.""" achievement_outline: MeshRef action_hero_fore_arm: MeshRef action_hero_hand: MeshRef action_hero_head: MeshRef action_hero_lower_leg: MeshRef action_hero_pelvis: MeshRef action_hero_toes: MeshRef action_hero_torso: MeshRef action_hero_upper_arm: MeshRef action_hero_upper_leg: MeshRef agent_fore_arm: MeshRef agent_hand: MeshRef agent_head: MeshRef agent_lower_leg: MeshRef agent_pelvis: MeshRef agent_toes: MeshRef agent_torso: MeshRef agent_upper_arm: MeshRef agent_upper_leg: MeshRef ali_fore_arm: MeshRef ali_hand: MeshRef ali_head: MeshRef ali_lower_leg: MeshRef ali_pelvis: MeshRef ali_toes: MeshRef ali_torso: MeshRef ali_upper_arm: MeshRef ali_upper_leg: MeshRef alien_fore_arm: MeshRef alien_hand: MeshRef alien_head: MeshRef alien_lower_leg: MeshRef alien_pelvis: MeshRef alien_toes: MeshRef alien_torso: MeshRef alien_upper_arm: MeshRef alien_upper_leg: MeshRef always_land_bg: MeshRef always_land_level: MeshRef always_land_level_bottom: MeshRef always_land_vrfill_mound: MeshRef angry_computer_transparent: MeshRef assassin_fore_arm: MeshRef assassin_hand: MeshRef assassin_head: MeshRef assassin_lower_leg: MeshRef assassin_pelvis: MeshRef assassin_toes: MeshRef assassin_torso: MeshRef assassin_upper_arm: MeshRef assassin_upper_leg: MeshRef bear_fore_arm: MeshRef bear_hand: MeshRef bear_head: MeshRef bear_lower_leg: MeshRef bear_pelvis: MeshRef bear_toes: MeshRef bear_torso: MeshRef bear_upper_arm: MeshRef bear_upper_leg: MeshRef big_g: MeshRef big_gbottom: MeshRef bomb: MeshRef bomb_sticky: MeshRef bones_fore_arm: MeshRef bones_hand: MeshRef bones_head: MeshRef bones_lower_leg: MeshRef bones_pelvis: MeshRef bones_toes: MeshRef bones_torso: MeshRef bones_upper_arm: MeshRef bones_upper_leg: MeshRef bridgit_level_bottom: MeshRef bridgit_level_top: MeshRef bunny_fore_arm: MeshRef bunny_hand: MeshRef bunny_head: MeshRef bunny_lower_leg: MeshRef bunny_pelvis: MeshRef bunny_toes: MeshRef bunny_torso: MeshRef bunny_upper_arm: MeshRef bunny_upper_leg: MeshRef button_null: MeshRef courtyard_level: MeshRef courtyard_level_bottom: MeshRef cowboy_fore_arm: MeshRef cowboy_hand: MeshRef cowboy_head: MeshRef cowboy_lower_leg: MeshRef cowboy_pelvis: MeshRef cowboy_toes: MeshRef cowboy_torso: MeshRef cowboy_upper_arm: MeshRef cowboy_upper_leg: MeshRef crag_castle_level: MeshRef crag_castle_level_bottom: MeshRef crag_castle_vrfill_mound: MeshRef currency_meter: MeshRef currency_plus_button: MeshRef cyborg_fore_arm: MeshRef cyborg_hand: MeshRef cyborg_head: MeshRef cyborg_lower_leg: MeshRef cyborg_pelvis: MeshRef cyborg_toes: MeshRef cyborg_torso: MeshRef cyborg_upper_arm: MeshRef cyborg_upper_leg: MeshRef doom_shroom_bg: MeshRef doom_shroom_level: MeshRef doom_shroom_stem: MeshRef doom_shroom_vrfill: MeshRef egg: MeshRef football_stadium: MeshRef football_stadium_vrfill: MeshRef frame_inset: MeshRef frosty_fore_arm: MeshRef frosty_hand: MeshRef frosty_head: MeshRef frosty_lower_leg: MeshRef frosty_pelvis: MeshRef frosty_toes: MeshRef frosty_torso: MeshRef frosty_upper_arm: MeshRef frosty_upper_leg: MeshRef gladiator_fore_arm: MeshRef gladiator_hand: MeshRef gladiator_head: MeshRef gladiator_lower_leg: MeshRef gladiator_pelvis: MeshRef gladiator_toes: MeshRef gladiator_torso: MeshRef gladiator_upper_arm: MeshRef gladiator_upper_leg: MeshRef heart_opaque: MeshRef heart_transparent: MeshRef hockey_stadium_inner: MeshRef hockey_stadium_outer: MeshRef hockey_stadium_stands: MeshRef image2x1_vertical: MeshRef impact_bomb: MeshRef jack_fore_arm: MeshRef jack_hand: MeshRef jack_head: MeshRef jack_lower_leg: MeshRef jack_toes: MeshRef jack_torso: MeshRef jack_upper_arm: MeshRef jack_upper_leg: MeshRef jumpsuit_fore_arm: MeshRef jumpsuit_hand: MeshRef jumpsuit_head: MeshRef jumpsuit_lower_leg: MeshRef jumpsuit_pelvis: MeshRef jumpsuit_toes: MeshRef jumpsuit_torso: MeshRef jumpsuit_upper_arm: MeshRef jumpsuit_upper_leg: MeshRef kronk_fore_arm: MeshRef kronk_hand: MeshRef kronk_head: MeshRef kronk_lower_leg: MeshRef kronk_pelvis: MeshRef kronk_toes: MeshRef kronk_torso: MeshRef kronk_upper_arm: MeshRef kronk_upper_leg: MeshRef lake_frigid: MeshRef lake_frigid_reflections: MeshRef lake_frigid_top: MeshRef lake_frigid_vrfill: MeshRef land_mine: MeshRef level_select_button_opaque: MeshRef level_select_button_transparent: MeshRef logo: MeshRef logo_transparent: MeshRef mel_fore_arm: MeshRef mel_hand: MeshRef mel_head: MeshRef mel_lower_leg: MeshRef mel_toes: MeshRef mel_torso: MeshRef mel_upper_arm: MeshRef mel_upper_leg: MeshRef meter_transparent: MeshRef monkey_face_level: MeshRef monkey_face_level_bottom: MeshRef nature_background: MeshRef nature_background_vrfill: MeshRef neo_spaz_fore_arm: MeshRef neo_spaz_hand: MeshRef neo_spaz_head: MeshRef neo_spaz_lower_leg: MeshRef neo_spaz_pelvis: MeshRef neo_spaz_toes: MeshRef neo_spaz_torso: MeshRef neo_spaz_upper_arm: MeshRef neo_spaz_upper_leg: MeshRef ninja_fore_arm: MeshRef ninja_hand: MeshRef ninja_head: MeshRef ninja_lower_leg: MeshRef ninja_pelvis: MeshRef ninja_toes: MeshRef ninja_torso: MeshRef ninja_upper_arm: MeshRef ninja_upper_leg: MeshRef old_lady_fore_arm: MeshRef old_lady_hand: MeshRef old_lady_head: MeshRef old_lady_lower_leg: MeshRef old_lady_pelvis: MeshRef old_lady_toes: MeshRef old_lady_torso: MeshRef old_lady_upper_arm: MeshRef old_lady_upper_leg: MeshRef opera_singer_fore_arm: MeshRef opera_singer_hand: MeshRef opera_singer_head: MeshRef opera_singer_lower_leg: MeshRef opera_singer_pelvis: MeshRef opera_singer_toes: MeshRef opera_singer_torso: MeshRef opera_singer_upper_arm: MeshRef opera_singer_upper_leg: MeshRef penguin_fore_arm: MeshRef penguin_hand: MeshRef penguin_head: MeshRef penguin_lower_leg: MeshRef penguin_pelvis: MeshRef penguin_toes: MeshRef penguin_torso: MeshRef penguin_upper_arm: MeshRef penguin_upper_leg: MeshRef pixie_fore_arm: MeshRef pixie_hand: MeshRef pixie_head: MeshRef pixie_lower_leg: MeshRef pixie_pelvis: MeshRef pixie_toes: MeshRef pixie_torso: MeshRef pixie_upper_arm: MeshRef pixie_upper_leg: MeshRef plastic_eyes_transparent: MeshRef player_lineup1_transparent: MeshRef player_lineup2_transparent: MeshRef player_lineup3_transparent: MeshRef player_lineup4_transparent: MeshRef powerup: MeshRef powerup_simple: MeshRef puck: MeshRef rampage_bg: MeshRef rampage_bg2: MeshRef rampage_level: MeshRef rampage_level_bottom: MeshRef rampage_vrfill: MeshRef robot_fore_arm: MeshRef robot_hand: MeshRef robot_head: MeshRef robot_lower_leg: MeshRef robot_pelvis: MeshRef robot_toes: MeshRef robot_torso: MeshRef robot_upper_arm: MeshRef robot_upper_leg: MeshRef roundabout_level: MeshRef roundabout_level_bottom: MeshRef running_shoes: MeshRef santa_fore_arm: MeshRef santa_hand: MeshRef santa_head: MeshRef santa_lower_leg: MeshRef santa_toes: MeshRef santa_torso: MeshRef santa_upper_arm: MeshRef santa_upper_leg: MeshRef scroll_widget_short: MeshRef step_right_up_level: MeshRef step_right_up_level_bottom: MeshRef step_right_up_vrfill_mound: MeshRef superhero_fore_arm: MeshRef superhero_hand: MeshRef superhero_head: MeshRef superhero_lower_leg: MeshRef superhero_pelvis: MeshRef superhero_toes: MeshRef superhero_torso: MeshRef superhero_upper_arm: MeshRef superhero_upper_leg: MeshRef the_pad_bg: MeshRef the_pad_bgsmall: MeshRef the_pad_level: MeshRef the_pad_level_bottom: MeshRef the_pad_vrfill_bottom: MeshRef the_pad_vrfill_mound: MeshRef the_pad_vrfill_top: MeshRef tip_top_bg: MeshRef tip_top_level: MeshRef tip_top_level_bottom: MeshRef tnt: MeshRef toolbar_backing: MeshRef toolbar_backing_bottom: MeshRef toolbar_backing_bottom2: MeshRef toolbar_backing_opaque: MeshRef toolbar_backing_top: MeshRef toolbar_backing_top2: MeshRef toolbar_backing_transparent: MeshRef tower_dlevel: MeshRef tower_dlevel_bottom: MeshRef trees: MeshRef warrior_fore_arm: MeshRef warrior_hand: MeshRef warrior_head: MeshRef warrior_lower_leg: MeshRef warrior_pelvis: MeshRef warrior_toes: MeshRef warrior_torso: MeshRef warrior_upper_arm: MeshRef warrior_upper_leg: MeshRef window_bgblotch: MeshRef witch_fore_arm: MeshRef witch_hand: MeshRef witch_head: MeshRef witch_lower_leg: MeshRef witch_pelvis: MeshRef witch_toes: MeshRef witch_torso: MeshRef witch_upper_arm: MeshRef witch_upper_leg: MeshRef wizard_fore_arm: MeshRef wizard_hand: MeshRef wizard_head: MeshRef wizard_lower_leg: MeshRef wizard_pelvis: MeshRef wizard_toes: MeshRef wizard_torso: MeshRef wizard_upper_arm: MeshRef wizard_upper_leg: MeshRef wrestler_fore_arm: MeshRef wrestler_hand: MeshRef wrestler_head: MeshRef wrestler_lower_leg: MeshRef wrestler_pelvis: MeshRef wrestler_toes: MeshRef wrestler_torso: MeshRef wrestler_upper_arm: MeshRef wrestler_upper_leg: MeshRef zig_zag_level: MeshRef zig_zag_level_bottom: MeshRef zoe_fore_arm: MeshRef zoe_hand: MeshRef zoe_head: MeshRef zoe_lower_leg: MeshRef zoe_pelvis: MeshRef zoe_toes: MeshRef zoe_torso: MeshRef zoe_upper_arm: MeshRef zoe_upper_leg: MeshRef
[docs] class TexturesGroup: """Asset-group type; see source for the full list.""" achievement_boxer: TextureRef achievement_cross_hair: TextureRef achievement_dual_wielding: TextureRef achievement_empty: TextureRef achievement_flawless_victory: TextureRef achievement_football_shutout: TextureRef achievement_football_victory: TextureRef achievement_free_loader: TextureRef achievement_got_the_moves: TextureRef achievement_in_control: TextureRef achievement_medal_large: TextureRef achievement_medal_medium: TextureRef achievement_medal_small: TextureRef achievement_mine: TextureRef achievement_off_you_go: TextureRef achievement_onslaught: TextureRef achievement_outline: TextureRef achievement_runaround: TextureRef achievement_sharing_is_caring: TextureRef achievement_stayin_alive: TextureRef achievement_super_punch: TextureRef achievement_team_player: TextureRef achievement_tnt: TextureRef achievement_wall: TextureRef achievements_icon: TextureRef action_hero_color: TextureRef action_hero_color_mask: TextureRef action_hero_icon: TextureRef action_hero_icon_color_mask: TextureRef advanced_icon: TextureRef agent_color: TextureRef agent_color_mask: TextureRef agent_icon: TextureRef agent_icon_color_mask: TextureRef ali_color: TextureRef ali_color_mask: TextureRef ali_icon: TextureRef ali_icon_color_mask: TextureRef ali_splash: TextureRef alien_color: TextureRef alien_color_mask: TextureRef alien_icon: TextureRef alien_icon_color_mask: TextureRef always_land_bgcolor: TextureRef always_land_level_color: TextureRef always_land_preview: TextureRef analog_stick: TextureRef assassin_color: TextureRef assassin_color_mask: TextureRef assassin_icon: TextureRef assassin_icon_color_mask: TextureRef audio_icon: TextureRef bar: TextureRef bear_color: TextureRef bear_color_mask: TextureRef bear_icon: TextureRef bear_icon_color_mask: TextureRef bg: TextureRef big_g: TextureRef big_gpreview: TextureRef bomb_color: TextureRef bomb_color_ice: TextureRef bomb_sticky_color: TextureRef bones_color: TextureRef bones_color_mask: TextureRef bones_icon: TextureRef bones_icon_color_mask: TextureRef bridgit_level_color: TextureRef bridgit_preview: TextureRef bunny_color: TextureRef bunny_color_mask: TextureRef bunny_icon: TextureRef bunny_icon_color_mask: TextureRef button_bomb: TextureRef button_jump: TextureRef button_pick_up: TextureRef button_punch: TextureRef ch_title_char1: TextureRef ch_title_char2: TextureRef ch_title_char3: TextureRef ch_title_char4: TextureRef ch_title_char5: TextureRef chest_icon: TextureRef chest_icon_empty: TextureRef chest_icon_multi: TextureRef chest_icon_tint: TextureRef chest_open_icon: TextureRef chest_open_icon_tint: TextureRef circle_zig_zag: TextureRef clay_stroke: TextureRef coin: TextureRef controller_icon: TextureRef courtyard_level_color: TextureRef courtyard_preview: TextureRef cowboy_color: TextureRef cowboy_color_mask: TextureRef cowboy_icon: TextureRef cowboy_icon_color_mask: TextureRef crag_castle_level_color: TextureRef crag_castle_preview: TextureRef cross_out: TextureRef cross_out_mask: TextureRef cute_spaz: TextureRef cyborg_color: TextureRef cyborg_color_mask: TextureRef cyborg_icon: TextureRef cyborg_icon_color_mask: TextureRef discord_icon: TextureRef discord_logo: TextureRef discord_server: TextureRef doom_shroom_bgcolor: TextureRef doom_shroom_level_color: TextureRef doom_shroom_preview: TextureRef down_button: TextureRef egg1: TextureRef egg2: TextureRef egg3: TextureRef egg4: TextureRef egg_tex1: TextureRef egg_tex2: TextureRef egg_tex3: TextureRef empty: TextureRef file: TextureRef flag_color: TextureRef folder: TextureRef football_stadium: TextureRef football_stadium_preview: TextureRef frame_inset: TextureRef frosty_color: TextureRef frosty_color_mask: TextureRef frosty_icon: TextureRef frosty_icon_color_mask: TextureRef game_center_icon: TextureRef github_logo: TextureRef gladiator_color: TextureRef gladiator_color_mask: TextureRef gladiator_icon: TextureRef gladiator_icon_color_mask: TextureRef gold_pass: TextureRef google_play_achievements_icon: TextureRef google_play_games_icon: TextureRef google_play_leaderboards_icon: TextureRef google_plus_icon: TextureRef google_plus_sign_in_button: TextureRef graphics_icon: TextureRef heart: TextureRef hockey_stadium: TextureRef hockey_stadium_preview: TextureRef icon_onslaught: TextureRef icon_runaround: TextureRef impact_bomb_color: TextureRef impact_bomb_color_lit: TextureRef inventory_icon: TextureRef jack_color: TextureRef jack_color_mask: TextureRef jack_icon: TextureRef jack_icon_color_mask: TextureRef jumpsuit_color: TextureRef jumpsuit_color_mask: TextureRef jumpsuit_icon: TextureRef jumpsuit_icon_color_mask: TextureRef kronk: TextureRef kronk_color_mask: TextureRef kronk_icon: TextureRef kronk_icon_color_mask: TextureRef lake_frigid: TextureRef lake_frigid_preview: TextureRef lake_frigid_reflections: TextureRef land_mine: TextureRef land_mine_lit: TextureRef leaderboards_icon: TextureRef 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TextureRef opera_singer_color_mask: TextureRef opera_singer_icon: TextureRef opera_singer_icon_color_mask: TextureRef ouya_icon: TextureRef ouya_obutton: TextureRef ouya_ubutton: TextureRef ouya_ybutton: TextureRef penguin_color: TextureRef penguin_color_mask: TextureRef penguin_icon: TextureRef penguin_icon_color_mask: TextureRef pixie_color: TextureRef pixie_color_mask: TextureRef pixie_icon: TextureRef pixie_icon_color_mask: TextureRef player_lineup: TextureRef plus_button: TextureRef powerup_bomb: TextureRef powerup_curse: TextureRef powerup_health: TextureRef powerup_ice_bombs: TextureRef powerup_impact_bombs: TextureRef powerup_land_mines: TextureRef powerup_punch: TextureRef powerup_shield: TextureRef powerup_speed: TextureRef powerup_sticky_bombs: TextureRef puck_color: TextureRef quote_bubble: TextureRef rampage_bgcolor: TextureRef rampage_bgcolor2: TextureRef rampage_level_color: TextureRef rampage_preview: TextureRef replay_icon: TextureRef right_button: TextureRef 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#: The ``audio`` group - 412 assets (``achievement``, ``action_hero1``, #: ``action_hero2``, ``action_hero3``, ``action_hero4``, and 407 more). Full #: list in source. audio: AudioGroup #: The ``meshes`` group - 360 assets (``achievement_outline``, #: ``action_hero_fore_arm``, ``action_hero_hand``, ``action_hero_head``, #: ``action_hero_lower_leg``, and 355 more). Full list in source. meshes: MeshesGroup #: The ``textures`` group - 313 assets (``achievement_boxer``, #: ``achievement_cross_hair``, ``achievement_dual_wielding``, #: ``achievement_empty``, ``achievement_flawless_victory``, and 308 more). #: Full list in source. textures: TexturesGroup _TREE = { 'audio': { 'achievement': 's', 'action_hero1': 's', 'action_hero2': 's', 'action_hero3': 's', 'action_hero4': 's', 'action_hero_death': 's', 'action_hero_fall': 's', 'action_hero_hit1': 's', 'action_hero_hit2': 's', 'activate_beep': 's', 'agent1': 's', 'agent2': 's', 'agent3': 's', 'agent4': 's', 'agent_death': 's', 'agent_fall': 's', 'agent_hit1': 's', 'agent_hit2': 's', 'alarm': 's', 'ali1': 's', 'ali2': 's', 'ali3': 's', 'ali4': 's', 'ali_death': 's', 'ali_fall': 's', 'ali_hit1': 's', 'ali_hit2': 's', 'alien1': 's', 'alien2': 's', 'alien3': 's', 'alien4': 's', 'alien_death': 's', 'alien_fall': 's', 'alien_hit1': 's', 'alien_hit2': 's', 'announce_eight': 's', 'announce_five': 's', 'announce_four': 's', 'announce_nine': 's', 'announce_one': 's', 'announce_seven': 's', 'announce_six': 's', 'announce_ten': 's', 'announce_three': 's', 'announce_two': 's', 'assassin1': 's', 'assassin2': 's', 'assassin3': 's', 'assassin4': 's', 'assassin_death': 's', 'assassin_fall': 's', 'assassin_hit1': 's', 'assassin_hit2': 's', 'aww': 's', 'bear1': 's', 'bear2': 's', 'bear3': 's', 'bear4': 's', 'bear_death': 's', 'bear_fall': 's', 'bear_hit1': 's', 'bear_hit2': 's', 'bell_high': 's', 'bell_low': 's', 'bell_med': 's', 'big_impact': 's', 'big_impact2': 's', 'block': 's', 'bomb_drop01': 's', 'bomb_drop02': 's', 'bomb_roll01': 's', 'bones1': 's', 'bones2': 's', 'bones3': 's', 'bones_death': 's', 'bones_fall': 's', 'boo': 's', 'box_drop': 's', 'boxing_bell': 's', 'bunny1': 's', 'bunny2': 's', 'bunny3': 's', 'bunny4': 's', 'bunny_death': 's', 'bunny_fall': 's', 'bunny_hit1': 's', 'bunny_hit2': 's', 'bunny_jump': 's', 'cash_register2': 's', 'char_select_music': 's', 'cheer': 's', 'cork_pop2': 's', 'cowboy1': 's', 'cowboy2': 's', 'cowboy3': 's', 'cowboy4': 's', 'cowboy_death': 's', 'cowboy_fall': 's', 'cowboy_hit1': 's', 'cowboy_hit2': 's', 'crowd_chant': 's', 'cyborg1': 's', 'cyborg2': 's', 'cyborg3': 's', 'cyborg4': 's', 'cyborg_death': 's', 'cyborg_fall': 's', 'cyborg_hit1': 's', 'cyborg_hit2': 's', 'cymbal': 's', 'debris_fall': 's', 'deek2': 's', 'ding_small': 's', 'ding_small_high': 's', 'dripity': 's', 'drum_roll': 's', 'drum_roll_short': 's', 'explosion01': 's', 'explosion02': 's', 'explosion03': 's', 'explosion04': 's', 'explosion05': 's', 'fanfare': 's', 'flag_catcher_music': 's', 'flying_music': 's', 'foghorn': 's', 'foot_impact01': 's', 'foot_impact02': 's', 'foot_impact03': 's', 'forward_march_music': 's', 'freeze': 's', 'frosty01': 's', 'frosty02': 's', 'frosty03': 's', 'frosty04': 's', 'frosty05': 's', 'frosty_death': 's', 'frosty_fall': 's', 'frosty_hit01': 's', 'frosty_hit02': 's', 'frosty_hit03': 's', 'fuse01': 's', 'gasp': 's', 'gladiator1': 's', 'gladiator2': 's', 'gladiator3': 's', 'gladiator4': 's', 'gladiator_death': 's', 'gladiator_fall': 's', 'gladiator_hit1': 's', 'gladiator_hit2': 's', 'gong': 's', 'grand_romp_music': 's', 'gravel_skid': 's', 'health_powerup': 's', 'hiss': 's', 'impact_hard': 's', 'impact_hard2': 's', 'impact_hard3': 's', 'impact_medium': 's', 'impact_medium2': 's', 'jack01': 's', 'jack02': 's', 'jack03': 's', 'jack04': 's', 'jack05': 's', 'jack06': 's', 'jack_death01': 's', 'jack_fall01': 's', 'jack_hit01': 's', 'jack_hit02': 's', 'jack_hit03': 's', 'jack_hit04': 's', 'jack_hit05': 's', 'jack_hit06': 's', 'jack_hit07': 's', 'jumpsuit1': 's', 'jumpsuit2': 's', 'jumpsuit3': 's', 'jumpsuit4': 's', 'jumpsuit_death': 's', 'jumpsuit_fall': 's', 'jumpsuit_hit1': 's', 'jumpsuit_hit2': 's', 'kronk1': 's', 'kronk10': 's', 'kronk2': 's', 'kronk3': 's', 'kronk4': 's', 'kronk5': 's', 'kronk6': 's', 'kronk7': 's', 'kronk8': 's', 'kronk9': 's', 'kronk_death': 's', 'kronk_fall': 's', 'laser': 's', 'laser_reverse': 's', 'mel01': 's', 'mel02': 's', 'mel03': 's', 'mel04': 's', 'mel05': 's', 'mel06': 's', 'mel07': 's', 'mel08': 's', 'mel09': 's', 'mel10': 's', 'mel_death01': 's', 'mel_fall01': 's', 'menu_music': 's', 'metal_hit': 's', 'metal_skid': 's', 'nice': 's', 'ninja_attack1': 's', 'ninja_attack2': 's', 'ninja_attack3': 's', 'ninja_attack4': 's', 'ninja_attack5': 's', 'ninja_attack6': 's', 'ninja_attack7': 's', 'ninja_death1': 's', 'ninja_fall1': 's', 'ninja_hit1': 's', 'ninja_hit2': 's', 'ninja_hit3': 's', 'ninja_hit4': 's', 'ninja_hit5': 's', 'ninja_hit6': 's', 'ninja_hit7': 's', 'ninja_hit8': 's', 'old_lady1': 's', 'old_lady2': 's', 'old_lady3': 's', 'old_lady4': 's', 'old_lady_death': 's', 'old_lady_fall': 's', 'old_lady_hit1': 's', 'old_lady_hit2': 's', 'ooh': 's', 'opera_singer1': 's', 'opera_singer2': 's', 'opera_singer3': 's', 'opera_singer4': 's', 'opera_singer_death': 's', 'opera_singer_fall': 's', 'opera_singer_hit1': 's', 'opera_singer_hit2': 's', 'orchestra_hit': 's', 'orchestra_hit2': 's', 'orchestra_hit3': 's', 'orchestra_hit4': 's', 'orchestra_hit_big1': 's', 'orchestra_hit_big2': 's', 'penguin1': 's', 'penguin2': 's', 'penguin3': 's', 'penguin4': 's', 'penguin_death': 's', 'penguin_fall': 's', 'penguin_hit1': 's', 'penguin_hit2': 's', 'pixie1': 's', 'pixie2': 's', 'pixie3': 's', 'pixie4': 's', 'pixie_death': 's', 'pixie_fall': 's', 'pixie_hit1': 's', 'pixie_hit2': 's', 'player_death': 's', 'player_left': 's', 'pop01': 's', 'powerup01': 's', 'punch_strong01': 's', 'punch_strong02': 's', 'punch_swish': 's', 'punch_weak01': 's', 'race_beep1': 's', 'race_beep2': 's', 'ref_whistle': 's', 'rev_up': 's', 'robot1': 's', 'robot2': 's', 'robot3': 's', 'robot4': 's', 'robot_death': 's', 'robot_fall': 's', 'robot_hit1': 's', 'robot_hit2': 's', 'run_away_music': 's', 'santa01': 's', 'santa02': 's', 'santa03': 's', 'santa04': 's', 'santa05': 's', 'santa_death': 's', 'santa_fall': 's', 'santa_hit01': 's', 'santa_hit02': 's', 'santa_hit03': 's', 'santa_hit04': 's', 'scamper01': 's', 'scary_music': 's', 'score': 's', 'score_hit01': 's', 'score_hit02': 's', 'scores_epic_music': 's', 'shatter': 's', 'shield_down': 's', 'shield_hit': 's', 'shield_up': 's', 'skid01': 's', 'slow_epic_music': 's', 'spawn': 's', 'spaz_attack01': 's', 'spaz_attack02': 's', 'spaz_attack03': 's', 'spaz_attack04': 's', 'spaz_death01': 's', 'spaz_eff': 's', 'spaz_fall01': 's', 'spaz_impact01': 's', 'spaz_impact02': 's', 'spaz_impact03': 's', 'spaz_impact04': 's', 'spaz_jump01': 's', 'spaz_jump02': 's', 'spaz_jump03': 's', 'spaz_jump04': 's', 'spaz_ow': 's', 'spaz_pickup01': 's', 'spaz_scream01': 's', 'splatter': 's', 'sports_music': 's', 'sticky_impact': 's', 'super_punch': 's', 'superhero1': 's', 'superhero2': 's', 'superhero3': 's', 'superhero4': 's', 'superhero_death': 's', 'superhero_fall': 's', 'superhero_hit1': 's', 'superhero_hit2': 's', 'survival_music': 's', 'swip': 's', 'swip2': 's', 'techno_hit01': 's', 'tick': 's', 'ticking': 's', 'to_the_death_music': 's', 'trash_rummage': 's', 'victory_music': 's', 'warn_beep': 's', 'warn_beeps': 's', 'warrior1': 's', 'warrior2': 's', 'warrior3': 's', 'warrior4': 's', 'warrior_death': 's', 'warrior_fall': 's', 'warrior_hit1': 's', 'warrior_hit2': 's', 'when_johnny_comes_marching_home_music': 's', 'witch1': 's', 'witch2': 's', 'witch3': 's', 'witch4': 's', 'witch_death': 's', 'witch_fall': 's', 'witch_hit1': 's', 'witch_hit2': 's', 'wizard1': 's', 'wizard2': 's', 'wizard3': 's', 'wizard4': 's', 'wizard_death': 's', 'wizard_fall': 's', 'wizard_hit1': 's', 'wizard_hit2': 's', 'woo': 's', 'woo2': 's', 'woo3': 's', 'wood_debris_fall': 's', 'wow': 's', 'wrestler1': 's', 'wrestler2': 's', 'wrestler3': 's', 'wrestler4': 's', 'wrestler_death': 's', 'wrestler_fall': 's', 'wrestler_hit1': 's', 'wrestler_hit2': 's', 'yeah': 's', 'zoe_attack01': 's', 'zoe_attack02': 's', 'zoe_attack03': 's', 'zoe_attack04': 's', 'zoe_death01': 's', 'zoe_eff': 's', 'zoe_fall01': 's', 'zoe_impact01': 's', 'zoe_impact02': 's', 'zoe_impact03': 's', 'zoe_impact04': 's', 'zoe_jump01': 's', 'zoe_jump02': 's', 'zoe_jump03': 's', 'zoe_ow': 's', 'zoe_pickup01': 's', 'zoe_scream01': 's', }, 'meshes': { 'achievement_outline': 'm', 'action_hero_fore_arm': 'm', 'action_hero_hand': 'm', 'action_hero_head': 'm', 'action_hero_lower_leg': 'm', 'action_hero_pelvis': 'm', 'action_hero_toes': 'm', 'action_hero_torso': 'm', 'action_hero_upper_arm': 'm', 'action_hero_upper_leg': 'm', 'agent_fore_arm': 'm', 'agent_hand': 'm', 'agent_head': 'm', 'agent_lower_leg': 'm', 'agent_pelvis': 'm', 'agent_toes': 'm', 'agent_torso': 'm', 'agent_upper_arm': 'm', 'agent_upper_leg': 'm', 'ali_fore_arm': 'm', 'ali_hand': 'm', 'ali_head': 'm', 'ali_lower_leg': 'm', 'ali_pelvis': 'm', 'ali_toes': 'm', 'ali_torso': 'm', 'ali_upper_arm': 'm', 'ali_upper_leg': 'm', 'alien_fore_arm': 'm', 'alien_hand': 'm', 'alien_head': 'm', 'alien_lower_leg': 'm', 'alien_pelvis': 'm', 'alien_toes': 'm', 'alien_torso': 'm', 'alien_upper_arm': 'm', 'alien_upper_leg': 'm', 'always_land_bg': 'm', 'always_land_level': 'm', 'always_land_level_bottom': 'm', 'always_land_vrfill_mound': 'm', 'angry_computer_transparent': 'm', 'assassin_fore_arm': 'm', 'assassin_hand': 'm', 'assassin_head': 'm', 'assassin_lower_leg': 'm', 'assassin_pelvis': 'm', 'assassin_toes': 'm', 'assassin_torso': 'm', 'assassin_upper_arm': 'm', 'assassin_upper_leg': 'm', 'bear_fore_arm': 'm', 'bear_hand': 'm', 'bear_head': 'm', 'bear_lower_leg': 'm', 'bear_pelvis': 'm', 'bear_toes': 'm', 'bear_torso': 'm', 'bear_upper_arm': 'm', 'bear_upper_leg': 'm', 'big_g': 'm', 'big_gbottom': 'm', 'bomb': 'm', 'bomb_sticky': 'm', 'bones_fore_arm': 'm', 'bones_hand': 'm', 'bones_head': 'm', 'bones_lower_leg': 'm', 'bones_pelvis': 'm', 'bones_toes': 'm', 'bones_torso': 'm', 'bones_upper_arm': 'm', 'bones_upper_leg': 'm', 'bridgit_level_bottom': 'm', 'bridgit_level_top': 'm', 'bunny_fore_arm': 'm', 'bunny_hand': 'm', 'bunny_head': 'm', 'bunny_lower_leg': 'm', 'bunny_pelvis': 'm', 'bunny_toes': 'm', 'bunny_torso': 'm', 'bunny_upper_arm': 'm', 'bunny_upper_leg': 'm', 'button_null': 'm', 'courtyard_level': 'm', 'courtyard_level_bottom': 'm', 'cowboy_fore_arm': 'm', 'cowboy_hand': 'm', 'cowboy_head': 'm', 'cowboy_lower_leg': 'm', 'cowboy_pelvis': 'm', 'cowboy_toes': 'm', 'cowboy_torso': 'm', 'cowboy_upper_arm': 'm', 'cowboy_upper_leg': 'm', 'crag_castle_level': 'm', 'crag_castle_level_bottom': 'm', 'crag_castle_vrfill_mound': 'm', 'currency_meter': 'm', 'currency_plus_button': 'm', 'cyborg_fore_arm': 'm', 'cyborg_hand': 'm', 'cyborg_head': 'm', 'cyborg_lower_leg': 'm', 'cyborg_pelvis': 'm', 'cyborg_toes': 'm', 'cyborg_torso': 'm', 'cyborg_upper_arm': 'm', 'cyborg_upper_leg': 'm', 'doom_shroom_bg': 'm', 'doom_shroom_level': 'm', 'doom_shroom_stem': 'm', 'doom_shroom_vrfill': 'm', 'egg': 'm', 'football_stadium': 'm', 'football_stadium_vrfill': 'm', 'frame_inset': 'm', 'frosty_fore_arm': 'm', 'frosty_hand': 'm', 'frosty_head': 'm', 'frosty_lower_leg': 'm', 'frosty_pelvis': 'm', 'frosty_toes': 'm', 'frosty_torso': 'm', 'frosty_upper_arm': 'm', 'frosty_upper_leg': 'm', 'gladiator_fore_arm': 'm', 'gladiator_hand': 'm', 'gladiator_head': 'm', 'gladiator_lower_leg': 'm', 'gladiator_pelvis': 'm', 'gladiator_toes': 'm', 'gladiator_torso': 'm', 'gladiator_upper_arm': 'm', 'gladiator_upper_leg': 'm', 'heart_opaque': 'm', 'heart_transparent': 'm', 'hockey_stadium_inner': 'm', 'hockey_stadium_outer': 'm', 'hockey_stadium_stands': 'm', 'image2x1_vertical': 'm', 'impact_bomb': 'm', 'jack_fore_arm': 'm', 'jack_hand': 'm', 'jack_head': 'm', 'jack_lower_leg': 'm', 'jack_toes': 'm', 'jack_torso': 'm', 'jack_upper_arm': 'm', 'jack_upper_leg': 'm', 'jumpsuit_fore_arm': 'm', 'jumpsuit_hand': 'm', 'jumpsuit_head': 'm', 'jumpsuit_lower_leg': 'm', 'jumpsuit_pelvis': 'm', 'jumpsuit_toes': 'm', 'jumpsuit_torso': 'm', 'jumpsuit_upper_arm': 'm', 'jumpsuit_upper_leg': 'm', 'kronk_fore_arm': 'm', 'kronk_hand': 'm', 'kronk_head': 'm', 'kronk_lower_leg': 'm', 'kronk_pelvis': 'm', 'kronk_toes': 'm', 'kronk_torso': 'm', 'kronk_upper_arm': 'm', 'kronk_upper_leg': 'm', 'lake_frigid': 'm', 'lake_frigid_reflections': 'm', 'lake_frigid_top': 'm', 'lake_frigid_vrfill': 'm', 'land_mine': 'm', 'level_select_button_opaque': 'm', 'level_select_button_transparent': 'm', 'logo': 'm', 'logo_transparent': 'm', 'mel_fore_arm': 'm', 'mel_hand': 'm', 'mel_head': 'm', 'mel_lower_leg': 'm', 'mel_toes': 'm', 'mel_torso': 'm', 'mel_upper_arm': 'm', 'mel_upper_leg': 'm', 'meter_transparent': 'm', 'monkey_face_level': 'm', 'monkey_face_level_bottom': 'm', 'nature_background': 'm', 'nature_background_vrfill': 'm', 'neo_spaz_fore_arm': 'm', 'neo_spaz_hand': 'm', 'neo_spaz_head': 'm', 'neo_spaz_lower_leg': 'm', 'neo_spaz_pelvis': 'm', 'neo_spaz_toes': 'm', 'neo_spaz_torso': 'm', 'neo_spaz_upper_arm': 'm', 'neo_spaz_upper_leg': 'm', 'ninja_fore_arm': 'm', 'ninja_hand': 'm', 'ninja_head': 'm', 'ninja_lower_leg': 'm', 'ninja_pelvis': 'm', 'ninja_toes': 'm', 'ninja_torso': 'm', 'ninja_upper_arm': 'm', 'ninja_upper_leg': 'm', 'old_lady_fore_arm': 'm', 'old_lady_hand': 'm', 'old_lady_head': 'm', 'old_lady_lower_leg': 'm', 'old_lady_pelvis': 'm', 'old_lady_toes': 'm', 'old_lady_torso': 'm', 'old_lady_upper_arm': 'm', 'old_lady_upper_leg': 'm', 'opera_singer_fore_arm': 'm', 'opera_singer_hand': 'm', 'opera_singer_head': 'm', 'opera_singer_lower_leg': 'm', 'opera_singer_pelvis': 'm', 'opera_singer_toes': 'm', 'opera_singer_torso': 'm', 'opera_singer_upper_arm': 'm', 'opera_singer_upper_leg': 'm', 'penguin_fore_arm': 'm', 'penguin_hand': 'm', 'penguin_head': 'm', 'penguin_lower_leg': 'm', 'penguin_pelvis': 'm', 'penguin_toes': 'm', 'penguin_torso': 'm', 'penguin_upper_arm': 'm', 'penguin_upper_leg': 'm', 'pixie_fore_arm': 'm', 'pixie_hand': 'm', 'pixie_head': 'm', 'pixie_lower_leg': 'm', 'pixie_pelvis': 'm', 'pixie_toes': 'm', 'pixie_torso': 'm', 'pixie_upper_arm': 'm', 'pixie_upper_leg': 'm', 'plastic_eyes_transparent': 'm', 'player_lineup1_transparent': 'm', 'player_lineup2_transparent': 'm', 'player_lineup3_transparent': 'm', 'player_lineup4_transparent': 'm', 'powerup': 'm', 'powerup_simple': 'm', 'puck': 'm', 'rampage_bg': 'm', 'rampage_bg2': 'm', 'rampage_level': 'm', 'rampage_level_bottom': 'm', 'rampage_vrfill': 'm', 'robot_fore_arm': 'm', 'robot_hand': 'm', 'robot_head': 'm', 'robot_lower_leg': 'm', 'robot_pelvis': 'm', 'robot_toes': 'm', 'robot_torso': 'm', 'robot_upper_arm': 'm', 'robot_upper_leg': 'm', 'roundabout_level': 'm', 'roundabout_level_bottom': 'm', 'running_shoes': 'm', 'santa_fore_arm': 'm', 'santa_hand': 'm', 'santa_head': 'm', 'santa_lower_leg': 'm', 'santa_toes': 'm', 'santa_torso': 'm', 'santa_upper_arm': 'm', 'santa_upper_leg': 'm', 'scroll_widget_short': 'm', 'step_right_up_level': 'm', 'step_right_up_level_bottom': 'm', 'step_right_up_vrfill_mound': 'm', 'superhero_fore_arm': 'm', 'superhero_hand': 'm', 'superhero_head': 'm', 'superhero_lower_leg': 'm', 'superhero_pelvis': 'm', 'superhero_toes': 'm', 'superhero_torso': 'm', 'superhero_upper_arm': 'm', 'superhero_upper_leg': 'm', 'the_pad_bg': 'm', 'the_pad_bgsmall': 'm', 'the_pad_level': 'm', 'the_pad_level_bottom': 'm', 'the_pad_vrfill_bottom': 'm', 'the_pad_vrfill_mound': 'm', 'the_pad_vrfill_top': 'm', 'tip_top_bg': 'm', 'tip_top_level': 'm', 'tip_top_level_bottom': 'm', 'tnt': 'm', 'toolbar_backing': 'm', 'toolbar_backing_bottom': 'm', 'toolbar_backing_bottom2': 'm', 'toolbar_backing_opaque': 'm', 'toolbar_backing_top': 'm', 'toolbar_backing_top2': 'm', 'toolbar_backing_transparent': 'm', 'tower_dlevel': 'm', 'tower_dlevel_bottom': 'm', 'trees': 'm', 'warrior_fore_arm': 'm', 'warrior_hand': 'm', 'warrior_head': 'm', 'warrior_lower_leg': 'm', 'warrior_pelvis': 'm', 'warrior_toes': 'm', 'warrior_torso': 'm', 'warrior_upper_arm': 'm', 'warrior_upper_leg': 'm', 'window_bgblotch': 'm', 'witch_fore_arm': 'm', 'witch_hand': 'm', 'witch_head': 'm', 'witch_lower_leg': 'm', 'witch_pelvis': 'm', 'witch_toes': 'm', 'witch_torso': 'm', 'witch_upper_arm': 'm', 'witch_upper_leg': 'm', 'wizard_fore_arm': 'm', 'wizard_hand': 'm', 'wizard_head': 'm', 'wizard_lower_leg': 'm', 'wizard_pelvis': 'm', 'wizard_toes': 'm', 'wizard_torso': 'm', 'wizard_upper_arm': 'm', 'wizard_upper_leg': 'm', 'wrestler_fore_arm': 'm', 'wrestler_hand': 'm', 'wrestler_head': 'm', 'wrestler_lower_leg': 'm', 'wrestler_pelvis': 'm', 'wrestler_toes': 'm', 'wrestler_torso': 'm', 'wrestler_upper_arm': 'm', 'wrestler_upper_leg': 'm', 'zig_zag_level': 'm', 'zig_zag_level_bottom': 'm', 'zoe_fore_arm': 'm', 'zoe_hand': 'm', 'zoe_head': 'm', 'zoe_lower_leg': 'm', 'zoe_pelvis': 'm', 'zoe_toes': 'm', 'zoe_torso': 'm', 'zoe_upper_arm': 'm', 'zoe_upper_leg': 'm', }, 'textures': { 'achievement_boxer': 't', 'achievement_cross_hair': 't', 'achievement_dual_wielding': 't', 'achievement_empty': 't', 'achievement_flawless_victory': 't', 'achievement_football_shutout': 't', 'achievement_football_victory': 't', 'achievement_free_loader': 't', 'achievement_got_the_moves': 't', 'achievement_in_control': 't', 'achievement_medal_large': 't', 'achievement_medal_medium': 't', 'achievement_medal_small': 't', 'achievement_mine': 't', 'achievement_off_you_go': 't', 'achievement_onslaught': 't', 'achievement_outline': 't', 'achievement_runaround': 't', 'achievement_sharing_is_caring': 't', 'achievement_stayin_alive': 't', 'achievement_super_punch': 't', 'achievement_team_player': 't', 'achievement_tnt': 't', 'achievement_wall': 't', 'achievements_icon': 't', 'action_hero_color': 't', 'action_hero_color_mask': 't', 'action_hero_icon': 't', 'action_hero_icon_color_mask': 't', 'advanced_icon': 't', 'agent_color': 't', 'agent_color_mask': 't', 'agent_icon': 't', 'agent_icon_color_mask': 't', 'ali_color': 't', 'ali_color_mask': 't', 'ali_icon': 't', 'ali_icon_color_mask': 't', 'ali_splash': 't', 'alien_color': 't', 'alien_color_mask': 't', 'alien_icon': 't', 'alien_icon_color_mask': 't', 'always_land_bgcolor': 't', 'always_land_level_color': 't', 'always_land_preview': 't', 'analog_stick': 't', 'assassin_color': 't', 'assassin_color_mask': 't', 'assassin_icon': 't', 'assassin_icon_color_mask': 't', 'audio_icon': 't', 'bar': 't', 'bear_color': 't', 'bear_color_mask': 't', 'bear_icon': 't', 'bear_icon_color_mask': 't', 'bg': 't', 'big_g': 't', 'big_gpreview': 't', 'bomb_color': 't', 'bomb_color_ice': 't', 'bomb_sticky_color': 't', 'bones_color': 't', 'bones_color_mask': 't', 'bones_icon': 't', 'bones_icon_color_mask': 't', 'bridgit_level_color': 't', 'bridgit_preview': 't', 'bunny_color': 't', 'bunny_color_mask': 't', 'bunny_icon': 't', 'bunny_icon_color_mask': 't', 'button_bomb': 't', 'button_jump': 't', 'button_pick_up': 't', 'button_punch': 't', 'ch_title_char1': 't', 'ch_title_char2': 't', 'ch_title_char3': 't', 'ch_title_char4': 't', 'ch_title_char5': 't', 'chest_icon': 't', 'chest_icon_empty': 't', 'chest_icon_multi': 't', 'chest_icon_tint': 't', 'chest_open_icon': 't', 'chest_open_icon_tint': 't', 'circle_zig_zag': 't', 'clay_stroke': 't', 'coin': 't', 'controller_icon': 't', 'courtyard_level_color': 't', 'courtyard_preview': 't', 'cowboy_color': 't', 'cowboy_color_mask': 't', 'cowboy_icon': 't', 'cowboy_icon_color_mask': 't', 'crag_castle_level_color': 't', 'crag_castle_preview': 't', 'cross_out': 't', 'cross_out_mask': 't', 'cute_spaz': 't', 'cyborg_color': 't', 'cyborg_color_mask': 't', 'cyborg_icon': 't', 'cyborg_icon_color_mask': 't', 'discord_icon': 't', 'discord_logo': 't', 'discord_server': 't', 'doom_shroom_bgcolor': 't', 'doom_shroom_level_color': 't', 'doom_shroom_preview': 't', 'down_button': 't', 'egg1': 't', 'egg2': 't', 'egg3': 't', 'egg4': 't', 'egg_tex1': 't', 'egg_tex2': 't', 'egg_tex3': 't', 'empty': 't', 'file': 't', 'flag_color': 't', 'folder': 't', 'football_stadium': 't', 'football_stadium_preview': 't', 'frame_inset': 't', 'frosty_color': 't', 'frosty_color_mask': 't', 'frosty_icon': 't', 'frosty_icon_color_mask': 't', 'game_center_icon': 't', 'github_logo': 't', 'gladiator_color': 't', 'gladiator_color_mask': 't', 'gladiator_icon': 't', 'gladiator_icon_color_mask': 't', 'gold_pass': 't', 'google_play_achievements_icon': 't', 'google_play_games_icon': 't', 'google_play_leaderboards_icon': 't', 'google_plus_icon': 't', 'google_plus_sign_in_button': 't', 'graphics_icon': 't', 'heart': 't', 'hockey_stadium': 't', 'hockey_stadium_preview': 't', 'icon_onslaught': 't', 'icon_runaround': 't', 'impact_bomb_color': 't', 'impact_bomb_color_lit': 't', 'inventory_icon': 't', 'jack_color': 't', 'jack_color_mask': 't', 'jack_icon': 't', 'jack_icon_color_mask': 't', 'jumpsuit_color': 't', 'jumpsuit_color_mask': 't', 'jumpsuit_icon': 't', 'jumpsuit_icon_color_mask': 't', 'kronk': 't', 'kronk_color_mask': 't', 'kronk_icon': 't', 'kronk_icon_color_mask': 't', 'lake_frigid': 't', 'lake_frigid_preview': 't', 'lake_frigid_reflections': 't', 'land_mine': 't', 'land_mine_lit': 't', 'leaderboards_icon': 't', 'left_button': 't', 'level_icon': 't', 'lock': 't', 'log_icon': 't', 'logo': 't', 'logo_easter': 't', 'map_preview_mask': 't', 'medal_bronze': 't', 'medal_complete': 't', 'medal_gold': 't', 'medal_silver': 't', 'mel_color': 't', 'mel_color_mask': 't', 'mel_icon': 't', 'mel_icon_color_mask': 't', 'menu_bg': 't', 'menu_icon': 't', 'merch': 't', 'meter': 't', 'monkey_face_level_color': 't', 'monkey_face_preview': 't', 'multiplayer_examples': 't', 'nature_background_color': 't', 'neo_spaz_color': 't', 'neo_spaz_color_mask': 't', 'neo_spaz_icon': 't', 'neo_spaz_icon_color_mask': 't', 'next_level_icon': 't', 'ninja_color': 't', 'ninja_color_mask': 't', 'ninja_icon': 't', 'ninja_icon_color_mask': 't', 'null': 't', 'old_lady_color': 't', 'old_lady_color_mask': 't', 'old_lady_icon': 't', 'old_lady_icon_color_mask': 't', 'opera_singer_color': 't', 'opera_singer_color_mask': 't', 'opera_singer_icon': 't', 'opera_singer_icon_color_mask': 't', 'ouya_icon': 't', 'ouya_obutton': 't', 'ouya_ubutton': 't', 'ouya_ybutton': 't', 'penguin_color': 't', 'penguin_color_mask': 't', 'penguin_icon': 't', 'penguin_icon_color_mask': 't', 'pixie_color': 't', 'pixie_color_mask': 't', 'pixie_icon': 't', 'pixie_icon_color_mask': 't', 'player_lineup': 't', 'plus_button': 't', 'powerup_bomb': 't', 'powerup_curse': 't', 'powerup_health': 't', 'powerup_ice_bombs': 't', 'powerup_impact_bombs': 't', 'powerup_land_mines': 't', 'powerup_punch': 't', 'powerup_shield': 't', 'powerup_speed': 't', 'powerup_sticky_bombs': 't', 'puck_color': 't', 'quote_bubble': 't', 'rampage_bgcolor': 't', 'rampage_bgcolor2': 't', 'rampage_level_color': 't', 'rampage_preview': 't', 'replay_icon': 't', 'right_button': 't', 'robot_color': 't', 'robot_color_mask': 't', 'robot_icon': 't', 'robot_icon_color_mask': 't', 'roundabout_level_color': 't', 'roundabout_preview': 't', 'santa_color': 't', 'santa_color_mask': 't', 'santa_icon': 't', 'santa_icon_color_mask': 't', 'settings_icon': 't', 'slash': 't', 'star': 't', 'step_right_up_level_color': 't', 'step_right_up_preview': 't', 'store_character': 't', 'store_character_easter': 't', 'store_character_xmas': 't', 'store_icon': 't', 'superhero_color': 't', 'superhero_color_mask': 't', 'superhero_icon': 't', 'superhero_icon_color_mask': 't', 'the_pad_level_color': 't', 'the_pad_preview': 't', 'ticket_roll': 't', 'ticket_roll_big': 't', 'ticket_rolls': 't', 'tickets': 't', 'tickets_more': 't', 'tickets_purple': 't', 'tip_top_bgcolor': 't', 'tip_top_level_color': 't', 'tip_top_preview': 't', 'tnt': 't', 'tokens1': 't', 'tokens2': 't', 'tokens3': 't', 'tokens4': 't', 'tower_dlevel_color': 't', 'tower_dpreview': 't', 'trees_color': 't', 'trophy': 't', 'tv': 't', 'up_button': 't', 'vr_fill_mound': 't', 'warrior_color': 't', 'warrior_color_mask': 't', 'warrior_icon': 't', 'warrior_icon_color_mask': 't', 'window_bottom_cap': 't', 'witch_color': 't', 'witch_color_mask': 't', 'witch_icon': 't', 'witch_icon_color_mask': 't', 'wizard_color': 't', 'wizard_color_mask': 't', 'wizard_icon': 't', 'wizard_icon_color_mask': 't', 'wrestler_color': 't', 'wrestler_color_mask': 't', 'wrestler_icon': 't', 'wrestler_icon_color_mask': 't', 'zig_zag_level_color': 't', 'zigzag_preview': 't', 'zoe_color': 't', 'zoe_color_mask': 't', 'zoe_icon': 't', 'zoe_icon_color_mask': 't', }, } if not TYPE_CHECKING: audio = AssetRefDir(__asset_package__, _TREE['audio'], 'audio') meshes = AssetRefDir(__asset_package__, _TREE['meshes'], 'meshes') textures = AssetRefDir(__asset_package__, _TREE['textures'], 'textures') # Docs-generation hack; import some stuff that we likely only forward-declared # in our actual source code so that docs tools can find it. from typing import (Coroutine, Any, Literal, Callable, Generator, Awaitable, Sequence, Self) import asyncio from concurrent.futures import Future from pathlib import Path from enum import Enum