Source code for bascenev1lib.activity.dualteamscore

# Released under the MIT License. See LICENSE for details.
#
"""Functionality related to the end screen in dual-team mode."""

from __future__ import annotations

from typing import override

import bascenev1 as bs

from bascenev1lib.activity.multiteamscore import MultiTeamScoreScreenActivity
from bascenev1lib.actor.zoomtext import ZoomText


[docs] class TeamVictoryScoreScreenActivity(MultiTeamScoreScreenActivity): """Scorescreen between rounds of a dual-team session.""" def __init__(self, settings: dict): super().__init__(settings=settings) self._winner: bs.SessionTeam = settings['winner'] assert isinstance(self._winner, bs.SessionTeam)
[docs] @override def on_begin(self) -> None: bs.set_analytics_screen('Teams Score Screen') super().on_begin() height = 130 active_team_count = len(self.teams) vval = (height * active_team_count) / 2 - height / 2 i = 0 shift_time = 2.5 # Usually we say 'Best of 7', but if the language prefers we can say # 'First to 4'. session = self.session assert isinstance(session, bs.MultiTeamSession) if bs.app.lang.get_resource('bestOfUseFirstToInstead'): best_txt = bs.Lstr( resource='firstToSeriesText', subs=[('${COUNT}', str(session.get_series_length() / 2 + 1))], ) else: best_txt = bs.Lstr( resource='bestOfSeriesText', subs=[('${COUNT}', str(session.get_series_length()))], ) ZoomText( best_txt, position=(0, 175), shiftposition=(-250, 175), shiftdelay=2.5, flash=False, trail=False, h_align='center', scale=0.25, color=(0.5, 0.5, 0.5, 1.0), jitter=3.0, ).autoretain() for team in self.session.sessionteams: bs.timer( i * 0.15 + 0.15, bs.WeakCall( self._show_team_name, vval - i * height, team, i * 0.2, shift_time - (i * 0.150 + 0.150), ), ) bs.timer(i * 0.150 + 0.5, self._score_display_sound_small.play) scored = team is self._winner delay = 0.2 if scored: delay = 1.2 bs.timer( i * 0.150 + 0.2, bs.WeakCall( self._show_team_old_score, vval - i * height, team, shift_time - (i * 0.15 + 0.2), ), ) bs.timer(i * 0.15 + 1.5, self._score_display_sound.play) bs.timer( i * 0.150 + delay, bs.WeakCall( self._show_team_score, vval - i * height, team, scored, i * 0.2 + 0.1, shift_time - (i * 0.15 + delay), ), ) i += 1 self.show_player_scores()
def _show_team_name( self, pos_v: float, team: bs.SessionTeam, kill_delay: float, shiftdelay: float, ) -> None: del kill_delay # Unused arg. ZoomText( bs.Lstr(value='${A}:', subs=[('${A}', team.name)]), position=(100, pos_v), shiftposition=(-150, pos_v), shiftdelay=shiftdelay, flash=False, trail=False, h_align='right', maxwidth=300, color=team.color, jitter=1.0, ).autoretain() def _show_team_old_score( self, pos_v: float, sessionteam: bs.SessionTeam, shiftdelay: float ) -> None: ZoomText( str(sessionteam.customdata['score'] - 1), position=(150, pos_v), maxwidth=100, color=(0.6, 0.6, 0.7), shiftposition=(-100, pos_v), shiftdelay=shiftdelay, flash=False, trail=False, lifespan=1.0, h_align='left', jitter=1.0, ).autoretain() def _show_team_score( self, pos_v: float, sessionteam: bs.SessionTeam, scored: bool, kill_delay: float, shiftdelay: float, ) -> None: del kill_delay # Unused arg. ZoomText( str(sessionteam.customdata['score']), position=(150, pos_v), maxwidth=100, color=(1.0, 0.9, 0.5) if scored else (0.6, 0.6, 0.7), shiftposition=(-100, pos_v), shiftdelay=shiftdelay, flash=scored, trail=scored, h_align='left', jitter=1.0, trailcolor=(1, 0.8, 0.0, 0), ).autoretain()