# Released under the MIT License. See LICENSE for details.
#
# Auto-generated; do not edit by hand.
"""Asset-package wrapper for ``a-0.bastdassets.260622`` (bascenev1).
All assets for classic bombsquad.
"""
from __future__ import annotations # Docs-generation hack.
# ba_meta require api 9
# ba_meta require asset-package a-0.bastdassets.260622
# pylint: disable=useless-suppression
# pylint: disable=too-many-lines
# pylint: disable=too-few-public-methods, disallowed-name
__asset_package__ = 'a-0.bastdassets.260622'
from typing import TYPE_CHECKING
from bascenev1._assetwrap import AssetDir
TYPE_CHECKING = True # Docs-generation hack
if TYPE_CHECKING:
import bascenev1
[docs]
class AudioGroup:
"""Asset-group type; see source for the full list."""
achievement: bascenev1.Sound
action_hero1: bascenev1.Sound
action_hero2: bascenev1.Sound
action_hero3: bascenev1.Sound
action_hero4: bascenev1.Sound
action_hero_death: bascenev1.Sound
action_hero_fall: bascenev1.Sound
action_hero_hit1: bascenev1.Sound
action_hero_hit2: bascenev1.Sound
activate_beep: bascenev1.Sound
agent1: bascenev1.Sound
agent2: bascenev1.Sound
agent3: bascenev1.Sound
agent4: bascenev1.Sound
agent_death: bascenev1.Sound
agent_fall: bascenev1.Sound
agent_hit1: bascenev1.Sound
agent_hit2: bascenev1.Sound
alarm: bascenev1.Sound
ali1: bascenev1.Sound
ali2: bascenev1.Sound
ali3: bascenev1.Sound
ali4: bascenev1.Sound
ali_death: bascenev1.Sound
ali_fall: bascenev1.Sound
ali_hit1: bascenev1.Sound
ali_hit2: bascenev1.Sound
alien1: bascenev1.Sound
alien2: bascenev1.Sound
alien3: bascenev1.Sound
alien4: bascenev1.Sound
alien_death: bascenev1.Sound
alien_fall: bascenev1.Sound
alien_hit1: bascenev1.Sound
alien_hit2: bascenev1.Sound
announce_eight: bascenev1.Sound
announce_five: bascenev1.Sound
announce_four: bascenev1.Sound
announce_nine: bascenev1.Sound
announce_one: bascenev1.Sound
announce_seven: bascenev1.Sound
announce_six: bascenev1.Sound
announce_ten: bascenev1.Sound
announce_three: bascenev1.Sound
announce_two: bascenev1.Sound
assassin1: bascenev1.Sound
assassin2: bascenev1.Sound
assassin3: bascenev1.Sound
assassin4: bascenev1.Sound
assassin_death: bascenev1.Sound
assassin_fall: bascenev1.Sound
assassin_hit1: bascenev1.Sound
assassin_hit2: bascenev1.Sound
aww: bascenev1.Sound
bear1: bascenev1.Sound
bear2: bascenev1.Sound
bear3: bascenev1.Sound
bear4: bascenev1.Sound
bear_death: bascenev1.Sound
bear_fall: bascenev1.Sound
bear_hit1: bascenev1.Sound
bear_hit2: bascenev1.Sound
bell_high: bascenev1.Sound
bell_low: bascenev1.Sound
bell_med: bascenev1.Sound
big_impact: bascenev1.Sound
big_impact2: bascenev1.Sound
block: bascenev1.Sound
bomb_drop01: bascenev1.Sound
bomb_drop02: bascenev1.Sound
bomb_roll01: bascenev1.Sound
bones1: bascenev1.Sound
bones2: bascenev1.Sound
bones3: bascenev1.Sound
bones_death: bascenev1.Sound
bones_fall: bascenev1.Sound
boo: bascenev1.Sound
box_drop: bascenev1.Sound
boxing_bell: bascenev1.Sound
bunny1: bascenev1.Sound
bunny2: bascenev1.Sound
bunny3: bascenev1.Sound
bunny4: bascenev1.Sound
bunny_death: bascenev1.Sound
bunny_fall: bascenev1.Sound
bunny_hit1: bascenev1.Sound
bunny_hit2: bascenev1.Sound
bunny_jump: bascenev1.Sound
cash_register2: bascenev1.Sound
char_select_music: bascenev1.Sound
cheer: bascenev1.Sound
cork_pop2: bascenev1.Sound
cowboy1: bascenev1.Sound
cowboy2: bascenev1.Sound
cowboy3: bascenev1.Sound
cowboy4: bascenev1.Sound
cowboy_death: bascenev1.Sound
cowboy_fall: bascenev1.Sound
cowboy_hit1: bascenev1.Sound
cowboy_hit2: bascenev1.Sound
crowd_chant: bascenev1.Sound
cyborg1: bascenev1.Sound
cyborg2: bascenev1.Sound
cyborg3: bascenev1.Sound
cyborg4: bascenev1.Sound
cyborg_death: bascenev1.Sound
cyborg_fall: bascenev1.Sound
cyborg_hit1: bascenev1.Sound
cyborg_hit2: bascenev1.Sound
cymbal: bascenev1.Sound
debris_fall: bascenev1.Sound
deek2: bascenev1.Sound
ding_small: bascenev1.Sound
ding_small_high: bascenev1.Sound
dripity: bascenev1.Sound
drum_roll: bascenev1.Sound
drum_roll_short: bascenev1.Sound
explosion01: bascenev1.Sound
explosion02: bascenev1.Sound
explosion03: bascenev1.Sound
explosion04: bascenev1.Sound
explosion05: bascenev1.Sound
fanfare: bascenev1.Sound
flag_catcher_music: bascenev1.Sound
flying_music: bascenev1.Sound
foghorn: bascenev1.Sound
foot_impact01: bascenev1.Sound
foot_impact02: bascenev1.Sound
foot_impact03: bascenev1.Sound
forward_march_music: bascenev1.Sound
freeze: bascenev1.Sound
frosty01: bascenev1.Sound
frosty02: bascenev1.Sound
frosty03: bascenev1.Sound
frosty04: bascenev1.Sound
frosty05: bascenev1.Sound
frosty_death: bascenev1.Sound
frosty_fall: bascenev1.Sound
frosty_hit01: bascenev1.Sound
frosty_hit02: bascenev1.Sound
frosty_hit03: bascenev1.Sound
fuse01: bascenev1.Sound
gasp: bascenev1.Sound
gladiator1: bascenev1.Sound
gladiator2: bascenev1.Sound
gladiator3: bascenev1.Sound
gladiator4: bascenev1.Sound
gladiator_death: bascenev1.Sound
gladiator_fall: bascenev1.Sound
gladiator_hit1: bascenev1.Sound
gladiator_hit2: bascenev1.Sound
gong: bascenev1.Sound
grand_romp_music: bascenev1.Sound
gravel_skid: bascenev1.Sound
health_powerup: bascenev1.Sound
hiss: bascenev1.Sound
impact_hard: bascenev1.Sound
impact_hard2: bascenev1.Sound
impact_hard3: bascenev1.Sound
impact_medium: bascenev1.Sound
impact_medium2: bascenev1.Sound
jack01: bascenev1.Sound
jack02: bascenev1.Sound
jack03: bascenev1.Sound
jack04: bascenev1.Sound
jack05: bascenev1.Sound
jack06: bascenev1.Sound
jack_death01: bascenev1.Sound
jack_fall01: bascenev1.Sound
jack_hit01: bascenev1.Sound
jack_hit02: bascenev1.Sound
jack_hit03: bascenev1.Sound
jack_hit04: bascenev1.Sound
jack_hit05: bascenev1.Sound
jack_hit06: bascenev1.Sound
jack_hit07: bascenev1.Sound
jumpsuit1: bascenev1.Sound
jumpsuit2: bascenev1.Sound
jumpsuit3: bascenev1.Sound
jumpsuit4: bascenev1.Sound
jumpsuit_death: bascenev1.Sound
jumpsuit_fall: bascenev1.Sound
jumpsuit_hit1: bascenev1.Sound
jumpsuit_hit2: bascenev1.Sound
kronk1: bascenev1.Sound
kronk10: bascenev1.Sound
kronk2: bascenev1.Sound
kronk3: bascenev1.Sound
kronk4: bascenev1.Sound
kronk5: bascenev1.Sound
kronk6: bascenev1.Sound
kronk7: bascenev1.Sound
kronk8: bascenev1.Sound
kronk9: bascenev1.Sound
kronk_death: bascenev1.Sound
kronk_fall: bascenev1.Sound
laser: bascenev1.Sound
laser_reverse: bascenev1.Sound
mel01: bascenev1.Sound
mel02: bascenev1.Sound
mel03: bascenev1.Sound
mel04: bascenev1.Sound
mel05: bascenev1.Sound
mel06: bascenev1.Sound
mel07: bascenev1.Sound
mel08: bascenev1.Sound
mel09: bascenev1.Sound
mel10: bascenev1.Sound
mel_death01: bascenev1.Sound
mel_fall01: bascenev1.Sound
menu_music: bascenev1.Sound
metal_hit: bascenev1.Sound
metal_skid: bascenev1.Sound
nice: bascenev1.Sound
ninja_attack1: bascenev1.Sound
ninja_attack2: bascenev1.Sound
ninja_attack3: bascenev1.Sound
ninja_attack4: bascenev1.Sound
ninja_attack5: bascenev1.Sound
ninja_attack6: bascenev1.Sound
ninja_attack7: bascenev1.Sound
ninja_death1: bascenev1.Sound
ninja_fall1: bascenev1.Sound
ninja_hit1: bascenev1.Sound
ninja_hit2: bascenev1.Sound
ninja_hit3: bascenev1.Sound
ninja_hit4: bascenev1.Sound
ninja_hit5: bascenev1.Sound
ninja_hit6: bascenev1.Sound
ninja_hit7: bascenev1.Sound
ninja_hit8: bascenev1.Sound
old_lady1: bascenev1.Sound
old_lady2: bascenev1.Sound
old_lady3: bascenev1.Sound
old_lady4: bascenev1.Sound
old_lady_death: bascenev1.Sound
old_lady_fall: bascenev1.Sound
old_lady_hit1: bascenev1.Sound
old_lady_hit2: bascenev1.Sound
ooh: bascenev1.Sound
opera_singer1: bascenev1.Sound
opera_singer2: bascenev1.Sound
opera_singer3: bascenev1.Sound
opera_singer4: bascenev1.Sound
opera_singer_death: bascenev1.Sound
opera_singer_fall: bascenev1.Sound
opera_singer_hit1: bascenev1.Sound
opera_singer_hit2: bascenev1.Sound
orchestra_hit: bascenev1.Sound
orchestra_hit2: bascenev1.Sound
orchestra_hit3: bascenev1.Sound
orchestra_hit4: bascenev1.Sound
orchestra_hit_big1: bascenev1.Sound
orchestra_hit_big2: bascenev1.Sound
penguin1: bascenev1.Sound
penguin2: bascenev1.Sound
penguin3: bascenev1.Sound
penguin4: bascenev1.Sound
penguin_death: bascenev1.Sound
penguin_fall: bascenev1.Sound
penguin_hit1: bascenev1.Sound
penguin_hit2: bascenev1.Sound
pixie1: bascenev1.Sound
pixie2: bascenev1.Sound
pixie3: bascenev1.Sound
pixie4: bascenev1.Sound
pixie_death: bascenev1.Sound
pixie_fall: bascenev1.Sound
pixie_hit1: bascenev1.Sound
pixie_hit2: bascenev1.Sound
player_death: bascenev1.Sound
player_left: bascenev1.Sound
pop01: bascenev1.Sound
powerup01: bascenev1.Sound
punch_strong01: bascenev1.Sound
punch_strong02: bascenev1.Sound
punch_swish: bascenev1.Sound
punch_weak01: bascenev1.Sound
race_beep1: bascenev1.Sound
race_beep2: bascenev1.Sound
ref_whistle: bascenev1.Sound
rev_up: bascenev1.Sound
robot1: bascenev1.Sound
robot2: bascenev1.Sound
robot3: bascenev1.Sound
robot4: bascenev1.Sound
robot_death: bascenev1.Sound
robot_fall: bascenev1.Sound
robot_hit1: bascenev1.Sound
robot_hit2: bascenev1.Sound
run_away_music: bascenev1.Sound
santa01: bascenev1.Sound
santa02: bascenev1.Sound
santa03: bascenev1.Sound
santa04: bascenev1.Sound
santa05: bascenev1.Sound
santa_death: bascenev1.Sound
santa_fall: bascenev1.Sound
santa_hit01: bascenev1.Sound
santa_hit02: bascenev1.Sound
santa_hit03: bascenev1.Sound
santa_hit04: bascenev1.Sound
scamper01: bascenev1.Sound
scary_music: bascenev1.Sound
score: bascenev1.Sound
score_hit01: bascenev1.Sound
score_hit02: bascenev1.Sound
scores_epic_music: bascenev1.Sound
shatter: bascenev1.Sound
shield_down: bascenev1.Sound
shield_hit: bascenev1.Sound
shield_up: bascenev1.Sound
skid01: bascenev1.Sound
slow_epic_music: bascenev1.Sound
spawn: bascenev1.Sound
spaz_attack01: bascenev1.Sound
spaz_attack02: bascenev1.Sound
spaz_attack03: bascenev1.Sound
spaz_attack04: bascenev1.Sound
spaz_death01: bascenev1.Sound
spaz_eff: bascenev1.Sound
spaz_fall01: bascenev1.Sound
spaz_impact01: bascenev1.Sound
spaz_impact02: bascenev1.Sound
spaz_impact03: bascenev1.Sound
spaz_impact04: bascenev1.Sound
spaz_jump01: bascenev1.Sound
spaz_jump02: bascenev1.Sound
spaz_jump03: bascenev1.Sound
spaz_jump04: bascenev1.Sound
spaz_ow: bascenev1.Sound
spaz_pickup01: bascenev1.Sound
spaz_scream01: bascenev1.Sound
splatter: bascenev1.Sound
sports_music: bascenev1.Sound
sticky_impact: bascenev1.Sound
super_punch: bascenev1.Sound
superhero1: bascenev1.Sound
superhero2: bascenev1.Sound
superhero3: bascenev1.Sound
superhero4: bascenev1.Sound
superhero_death: bascenev1.Sound
superhero_fall: bascenev1.Sound
superhero_hit1: bascenev1.Sound
superhero_hit2: bascenev1.Sound
survival_music: bascenev1.Sound
swip: bascenev1.Sound
swip2: bascenev1.Sound
techno_hit01: bascenev1.Sound
tick: bascenev1.Sound
ticking: bascenev1.Sound
to_the_death_music: bascenev1.Sound
trash_rummage: bascenev1.Sound
victory_music: bascenev1.Sound
warn_beep: bascenev1.Sound
warn_beeps: bascenev1.Sound
warrior1: bascenev1.Sound
warrior2: bascenev1.Sound
warrior3: bascenev1.Sound
warrior4: bascenev1.Sound
warrior_death: bascenev1.Sound
warrior_fall: bascenev1.Sound
warrior_hit1: bascenev1.Sound
warrior_hit2: bascenev1.Sound
when_johnny_comes_marching_home_music: bascenev1.Sound
witch1: bascenev1.Sound
witch2: bascenev1.Sound
witch3: bascenev1.Sound
witch4: bascenev1.Sound
witch_death: bascenev1.Sound
witch_fall: bascenev1.Sound
witch_hit1: bascenev1.Sound
witch_hit2: bascenev1.Sound
wizard1: bascenev1.Sound
wizard2: bascenev1.Sound
wizard3: bascenev1.Sound
wizard4: bascenev1.Sound
wizard_death: bascenev1.Sound
wizard_fall: bascenev1.Sound
wizard_hit1: bascenev1.Sound
wizard_hit2: bascenev1.Sound
woo: bascenev1.Sound
woo2: bascenev1.Sound
woo3: bascenev1.Sound
wood_debris_fall: bascenev1.Sound
wow: bascenev1.Sound
wrestler1: bascenev1.Sound
wrestler2: bascenev1.Sound
wrestler3: bascenev1.Sound
wrestler4: bascenev1.Sound
wrestler_death: bascenev1.Sound
wrestler_fall: bascenev1.Sound
wrestler_hit1: bascenev1.Sound
wrestler_hit2: bascenev1.Sound
yeah: bascenev1.Sound
zoe_attack01: bascenev1.Sound
zoe_attack02: bascenev1.Sound
zoe_attack03: bascenev1.Sound
zoe_attack04: bascenev1.Sound
zoe_death01: bascenev1.Sound
zoe_eff: bascenev1.Sound
zoe_fall01: bascenev1.Sound
zoe_impact01: bascenev1.Sound
zoe_impact02: bascenev1.Sound
zoe_impact03: bascenev1.Sound
zoe_impact04: bascenev1.Sound
zoe_jump01: bascenev1.Sound
zoe_jump02: bascenev1.Sound
zoe_jump03: bascenev1.Sound
zoe_ow: bascenev1.Sound
zoe_pickup01: bascenev1.Sound
zoe_scream01: bascenev1.Sound
[docs]
class MeshesGroup:
"""Asset-group type; see source for the full list."""
achievement_outline: bascenev1.Mesh
action_hero_fore_arm: bascenev1.Mesh
action_hero_hand: bascenev1.Mesh
action_hero_head: bascenev1.Mesh
action_hero_lower_leg: bascenev1.Mesh
action_hero_pelvis: bascenev1.Mesh
action_hero_toes: bascenev1.Mesh
action_hero_torso: bascenev1.Mesh
action_hero_upper_arm: bascenev1.Mesh
action_hero_upper_leg: bascenev1.Mesh
agent_fore_arm: bascenev1.Mesh
agent_hand: bascenev1.Mesh
agent_head: bascenev1.Mesh
agent_lower_leg: bascenev1.Mesh
agent_pelvis: bascenev1.Mesh
agent_toes: bascenev1.Mesh
agent_torso: bascenev1.Mesh
agent_upper_arm: bascenev1.Mesh
agent_upper_leg: bascenev1.Mesh
ali_fore_arm: bascenev1.Mesh
ali_hand: bascenev1.Mesh
ali_head: bascenev1.Mesh
ali_lower_leg: bascenev1.Mesh
ali_pelvis: bascenev1.Mesh
ali_toes: bascenev1.Mesh
ali_torso: bascenev1.Mesh
ali_upper_arm: bascenev1.Mesh
ali_upper_leg: bascenev1.Mesh
alien_fore_arm: bascenev1.Mesh
alien_hand: bascenev1.Mesh
alien_head: bascenev1.Mesh
alien_lower_leg: bascenev1.Mesh
alien_pelvis: bascenev1.Mesh
alien_toes: bascenev1.Mesh
alien_torso: bascenev1.Mesh
alien_upper_arm: bascenev1.Mesh
alien_upper_leg: bascenev1.Mesh
always_land_bg: bascenev1.Mesh
always_land_level: bascenev1.Mesh
always_land_level_bottom: bascenev1.Mesh
always_land_level_collide: bascenev1.CollisionMesh
always_land_vrfill_mound: bascenev1.Mesh
angry_computer_transparent: bascenev1.Mesh
assassin_fore_arm: bascenev1.Mesh
assassin_hand: bascenev1.Mesh
assassin_head: bascenev1.Mesh
assassin_lower_leg: bascenev1.Mesh
assassin_pelvis: bascenev1.Mesh
assassin_toes: bascenev1.Mesh
assassin_torso: bascenev1.Mesh
assassin_upper_arm: bascenev1.Mesh
assassin_upper_leg: bascenev1.Mesh
bear_fore_arm: bascenev1.Mesh
bear_hand: bascenev1.Mesh
bear_head: bascenev1.Mesh
bear_lower_leg: bascenev1.Mesh
bear_pelvis: bascenev1.Mesh
bear_toes: bascenev1.Mesh
bear_torso: bascenev1.Mesh
bear_upper_arm: bascenev1.Mesh
bear_upper_leg: bascenev1.Mesh
big_g: bascenev1.Mesh
big_gbottom: bascenev1.Mesh
big_gbumper: bascenev1.CollisionMesh
big_gcollide: bascenev1.CollisionMesh
bomb: bascenev1.Mesh
bomb_sticky: bascenev1.Mesh
bones_fore_arm: bascenev1.Mesh
bones_hand: bascenev1.Mesh
bones_head: bascenev1.Mesh
bones_lower_leg: bascenev1.Mesh
bones_pelvis: bascenev1.Mesh
bones_toes: bascenev1.Mesh
bones_torso: bascenev1.Mesh
bones_upper_arm: bascenev1.Mesh
bones_upper_leg: bascenev1.Mesh
bridgit_level_bottom: bascenev1.Mesh
bridgit_level_collide: bascenev1.CollisionMesh
bridgit_level_railing_collide: bascenev1.CollisionMesh
bridgit_level_top: bascenev1.Mesh
bunny_fore_arm: bascenev1.Mesh
bunny_hand: bascenev1.Mesh
bunny_head: bascenev1.Mesh
bunny_lower_leg: bascenev1.Mesh
bunny_pelvis: bascenev1.Mesh
bunny_toes: bascenev1.Mesh
bunny_torso: bascenev1.Mesh
bunny_upper_arm: bascenev1.Mesh
bunny_upper_leg: bascenev1.Mesh
button_null: bascenev1.Mesh
courtyard_level: bascenev1.Mesh
courtyard_level_bottom: bascenev1.Mesh
courtyard_level_collide: bascenev1.CollisionMesh
courtyard_player_wall: bascenev1.CollisionMesh
cowboy_fore_arm: bascenev1.Mesh
cowboy_hand: bascenev1.Mesh
cowboy_head: bascenev1.Mesh
cowboy_lower_leg: bascenev1.Mesh
cowboy_pelvis: bascenev1.Mesh
cowboy_toes: bascenev1.Mesh
cowboy_torso: bascenev1.Mesh
cowboy_upper_arm: bascenev1.Mesh
cowboy_upper_leg: bascenev1.Mesh
crag_castle_level: bascenev1.Mesh
crag_castle_level_bottom: bascenev1.Mesh
crag_castle_level_bumper: bascenev1.CollisionMesh
crag_castle_level_collide: bascenev1.CollisionMesh
crag_castle_vrfill_mound: bascenev1.Mesh
currency_meter: bascenev1.Mesh
currency_plus_button: bascenev1.Mesh
cyborg_fore_arm: bascenev1.Mesh
cyborg_hand: bascenev1.Mesh
cyborg_head: bascenev1.Mesh
cyborg_lower_leg: bascenev1.Mesh
cyborg_pelvis: bascenev1.Mesh
cyborg_toes: bascenev1.Mesh
cyborg_torso: bascenev1.Mesh
cyborg_upper_arm: bascenev1.Mesh
cyborg_upper_leg: bascenev1.Mesh
doom_shroom_bg: bascenev1.Mesh
doom_shroom_level: bascenev1.Mesh
doom_shroom_level_collide: bascenev1.CollisionMesh
doom_shroom_stem: bascenev1.Mesh
doom_shroom_stem_collide: bascenev1.CollisionMesh
doom_shroom_vrfill: bascenev1.Mesh
egg: bascenev1.Mesh
football_stadium: bascenev1.Mesh
football_stadium_collide: bascenev1.CollisionMesh
football_stadium_vrfill: bascenev1.Mesh
frame_inset: bascenev1.Mesh
frosty_fore_arm: bascenev1.Mesh
frosty_hand: bascenev1.Mesh
frosty_head: bascenev1.Mesh
frosty_lower_leg: bascenev1.Mesh
frosty_pelvis: bascenev1.Mesh
frosty_toes: bascenev1.Mesh
frosty_torso: bascenev1.Mesh
frosty_upper_arm: bascenev1.Mesh
frosty_upper_leg: bascenev1.Mesh
gladiator_fore_arm: bascenev1.Mesh
gladiator_hand: bascenev1.Mesh
gladiator_head: bascenev1.Mesh
gladiator_lower_leg: bascenev1.Mesh
gladiator_pelvis: bascenev1.Mesh
gladiator_toes: bascenev1.Mesh
gladiator_torso: bascenev1.Mesh
gladiator_upper_arm: bascenev1.Mesh
gladiator_upper_leg: bascenev1.Mesh
heart_opaque: bascenev1.Mesh
heart_transparent: bascenev1.Mesh
hockey_stadium_collide: bascenev1.CollisionMesh
hockey_stadium_inner: bascenev1.Mesh
hockey_stadium_outer: bascenev1.Mesh
hockey_stadium_stands: bascenev1.Mesh
image2x1_vertical: bascenev1.Mesh
impact_bomb: bascenev1.Mesh
jack_fore_arm: bascenev1.Mesh
jack_hand: bascenev1.Mesh
jack_head: bascenev1.Mesh
jack_lower_leg: bascenev1.Mesh
jack_toes: bascenev1.Mesh
jack_torso: bascenev1.Mesh
jack_upper_arm: bascenev1.Mesh
jack_upper_leg: bascenev1.Mesh
jumpsuit_fore_arm: bascenev1.Mesh
jumpsuit_hand: bascenev1.Mesh
jumpsuit_head: bascenev1.Mesh
jumpsuit_lower_leg: bascenev1.Mesh
jumpsuit_pelvis: bascenev1.Mesh
jumpsuit_toes: bascenev1.Mesh
jumpsuit_torso: bascenev1.Mesh
jumpsuit_upper_arm: bascenev1.Mesh
jumpsuit_upper_leg: bascenev1.Mesh
kronk_fore_arm: bascenev1.Mesh
kronk_hand: bascenev1.Mesh
kronk_head: bascenev1.Mesh
kronk_lower_leg: bascenev1.Mesh
kronk_pelvis: bascenev1.Mesh
kronk_toes: bascenev1.Mesh
kronk_torso: bascenev1.Mesh
kronk_upper_arm: bascenev1.Mesh
kronk_upper_leg: bascenev1.Mesh
lake_frigid: bascenev1.Mesh
lake_frigid_collide: bascenev1.CollisionMesh
lake_frigid_reflections: bascenev1.Mesh
lake_frigid_top: bascenev1.Mesh
lake_frigid_vrfill: bascenev1.Mesh
land_mine: bascenev1.Mesh
level_select_button_opaque: bascenev1.Mesh
level_select_button_transparent: bascenev1.Mesh
logo: bascenev1.Mesh
logo_transparent: bascenev1.Mesh
mel_fore_arm: bascenev1.Mesh
mel_hand: bascenev1.Mesh
mel_head: bascenev1.Mesh
mel_lower_leg: bascenev1.Mesh
mel_toes: bascenev1.Mesh
mel_torso: bascenev1.Mesh
mel_upper_arm: bascenev1.Mesh
mel_upper_leg: bascenev1.Mesh
meter_transparent: bascenev1.Mesh
monkey_face_level: bascenev1.Mesh
monkey_face_level_bottom: bascenev1.Mesh
monkey_face_level_bumper: bascenev1.CollisionMesh
monkey_face_level_collide: bascenev1.CollisionMesh
nature_background: bascenev1.Mesh
nature_background_collide: bascenev1.CollisionMesh
nature_background_vrfill: bascenev1.Mesh
neo_spaz_fore_arm: bascenev1.Mesh
neo_spaz_hand: bascenev1.Mesh
neo_spaz_head: bascenev1.Mesh
neo_spaz_lower_leg: bascenev1.Mesh
neo_spaz_pelvis: bascenev1.Mesh
neo_spaz_toes: bascenev1.Mesh
neo_spaz_torso: bascenev1.Mesh
neo_spaz_upper_arm: bascenev1.Mesh
neo_spaz_upper_leg: bascenev1.Mesh
ninja_fore_arm: bascenev1.Mesh
ninja_hand: bascenev1.Mesh
ninja_head: bascenev1.Mesh
ninja_lower_leg: bascenev1.Mesh
ninja_pelvis: bascenev1.Mesh
ninja_toes: bascenev1.Mesh
ninja_torso: bascenev1.Mesh
ninja_upper_arm: bascenev1.Mesh
ninja_upper_leg: bascenev1.Mesh
old_lady_fore_arm: bascenev1.Mesh
old_lady_hand: bascenev1.Mesh
old_lady_head: bascenev1.Mesh
old_lady_lower_leg: bascenev1.Mesh
old_lady_pelvis: bascenev1.Mesh
old_lady_toes: bascenev1.Mesh
old_lady_torso: bascenev1.Mesh
old_lady_upper_arm: bascenev1.Mesh
old_lady_upper_leg: bascenev1.Mesh
opera_singer_fore_arm: bascenev1.Mesh
opera_singer_hand: bascenev1.Mesh
opera_singer_head: bascenev1.Mesh
opera_singer_lower_leg: bascenev1.Mesh
opera_singer_pelvis: bascenev1.Mesh
opera_singer_toes: bascenev1.Mesh
opera_singer_torso: bascenev1.Mesh
opera_singer_upper_arm: bascenev1.Mesh
opera_singer_upper_leg: bascenev1.Mesh
penguin_fore_arm: bascenev1.Mesh
penguin_hand: bascenev1.Mesh
penguin_head: bascenev1.Mesh
penguin_lower_leg: bascenev1.Mesh
penguin_pelvis: bascenev1.Mesh
penguin_toes: bascenev1.Mesh
penguin_torso: bascenev1.Mesh
penguin_upper_arm: bascenev1.Mesh
penguin_upper_leg: bascenev1.Mesh
pixie_fore_arm: bascenev1.Mesh
pixie_hand: bascenev1.Mesh
pixie_head: bascenev1.Mesh
pixie_lower_leg: bascenev1.Mesh
pixie_pelvis: bascenev1.Mesh
pixie_toes: bascenev1.Mesh
pixie_torso: bascenev1.Mesh
pixie_upper_arm: bascenev1.Mesh
pixie_upper_leg: bascenev1.Mesh
plastic_eyes_transparent: bascenev1.Mesh
player_lineup1_transparent: bascenev1.Mesh
player_lineup2_transparent: bascenev1.Mesh
player_lineup3_transparent: bascenev1.Mesh
player_lineup4_transparent: bascenev1.Mesh
powerup: bascenev1.Mesh
powerup_simple: bascenev1.Mesh
puck: bascenev1.Mesh
rampage_bg: bascenev1.Mesh
rampage_bg2: bascenev1.Mesh
rampage_bumper: bascenev1.CollisionMesh
rampage_level: bascenev1.Mesh
rampage_level_bottom: bascenev1.Mesh
rampage_level_collide: bascenev1.CollisionMesh
rampage_vrfill: bascenev1.Mesh
robot_fore_arm: bascenev1.Mesh
robot_hand: bascenev1.Mesh
robot_head: bascenev1.Mesh
robot_lower_leg: bascenev1.Mesh
robot_pelvis: bascenev1.Mesh
robot_toes: bascenev1.Mesh
robot_torso: bascenev1.Mesh
robot_upper_arm: bascenev1.Mesh
robot_upper_leg: bascenev1.Mesh
roundabout_level: bascenev1.Mesh
roundabout_level_bottom: bascenev1.Mesh
roundabout_level_bumper: bascenev1.CollisionMesh
roundabout_level_collide: bascenev1.CollisionMesh
running_shoes: bascenev1.Mesh
santa_fore_arm: bascenev1.Mesh
santa_hand: bascenev1.Mesh
santa_head: bascenev1.Mesh
santa_lower_leg: bascenev1.Mesh
santa_toes: bascenev1.Mesh
santa_torso: bascenev1.Mesh
santa_upper_arm: bascenev1.Mesh
santa_upper_leg: bascenev1.Mesh
scroll_widget_short: bascenev1.Mesh
step_right_up_level: bascenev1.Mesh
step_right_up_level_bottom: bascenev1.Mesh
step_right_up_level_collide: bascenev1.CollisionMesh
step_right_up_vrfill_mound: bascenev1.Mesh
superhero_fore_arm: bascenev1.Mesh
superhero_hand: bascenev1.Mesh
superhero_head: bascenev1.Mesh
superhero_lower_leg: bascenev1.Mesh
superhero_pelvis: bascenev1.Mesh
superhero_toes: bascenev1.Mesh
superhero_torso: bascenev1.Mesh
superhero_upper_arm: bascenev1.Mesh
superhero_upper_leg: bascenev1.Mesh
the_pad_bg: bascenev1.Mesh
the_pad_bgsmall: bascenev1.Mesh
the_pad_level: bascenev1.Mesh
the_pad_level_bottom: bascenev1.Mesh
the_pad_level_bumper: bascenev1.CollisionMesh
the_pad_level_collide: bascenev1.CollisionMesh
the_pad_vrfill_bottom: bascenev1.Mesh
the_pad_vrfill_mound: bascenev1.Mesh
the_pad_vrfill_top: bascenev1.Mesh
tip_top_bg: bascenev1.Mesh
tip_top_level: bascenev1.Mesh
tip_top_level_bottom: bascenev1.Mesh
tip_top_level_bumper: bascenev1.CollisionMesh
tip_top_level_collide: bascenev1.CollisionMesh
tnt: bascenev1.Mesh
toolbar_backing: bascenev1.Mesh
toolbar_backing_bottom: bascenev1.Mesh
toolbar_backing_bottom2: bascenev1.Mesh
toolbar_backing_opaque: bascenev1.Mesh
toolbar_backing_top: bascenev1.Mesh
toolbar_backing_top2: bascenev1.Mesh
toolbar_backing_transparent: bascenev1.Mesh
tower_dlevel: bascenev1.Mesh
tower_dlevel_bottom: bascenev1.Mesh
tower_dlevel_collide: bascenev1.CollisionMesh
tower_dplayer_wall: bascenev1.CollisionMesh
trees: bascenev1.Mesh
warrior_fore_arm: bascenev1.Mesh
warrior_hand: bascenev1.Mesh
warrior_head: bascenev1.Mesh
warrior_lower_leg: bascenev1.Mesh
warrior_pelvis: bascenev1.Mesh
warrior_toes: bascenev1.Mesh
warrior_torso: bascenev1.Mesh
warrior_upper_arm: bascenev1.Mesh
warrior_upper_leg: bascenev1.Mesh
window_bgblotch: bascenev1.Mesh
witch_fore_arm: bascenev1.Mesh
witch_hand: bascenev1.Mesh
witch_head: bascenev1.Mesh
witch_lower_leg: bascenev1.Mesh
witch_pelvis: bascenev1.Mesh
witch_toes: bascenev1.Mesh
witch_torso: bascenev1.Mesh
witch_upper_arm: bascenev1.Mesh
witch_upper_leg: bascenev1.Mesh
wizard_fore_arm: bascenev1.Mesh
wizard_hand: bascenev1.Mesh
wizard_head: bascenev1.Mesh
wizard_lower_leg: bascenev1.Mesh
wizard_pelvis: bascenev1.Mesh
wizard_toes: bascenev1.Mesh
wizard_torso: bascenev1.Mesh
wizard_upper_arm: bascenev1.Mesh
wizard_upper_leg: bascenev1.Mesh
wrestler_fore_arm: bascenev1.Mesh
wrestler_hand: bascenev1.Mesh
wrestler_head: bascenev1.Mesh
wrestler_lower_leg: bascenev1.Mesh
wrestler_pelvis: bascenev1.Mesh
wrestler_toes: bascenev1.Mesh
wrestler_torso: bascenev1.Mesh
wrestler_upper_arm: bascenev1.Mesh
wrestler_upper_leg: bascenev1.Mesh
zig_zag_level: bascenev1.Mesh
zig_zag_level_bottom: bascenev1.Mesh
zig_zag_level_bumper: bascenev1.CollisionMesh
zig_zag_level_collide: bascenev1.CollisionMesh
zoe_fore_arm: bascenev1.Mesh
zoe_hand: bascenev1.Mesh
zoe_head: bascenev1.Mesh
zoe_lower_leg: bascenev1.Mesh
zoe_pelvis: bascenev1.Mesh
zoe_toes: bascenev1.Mesh
zoe_torso: bascenev1.Mesh
zoe_upper_arm: bascenev1.Mesh
zoe_upper_leg: bascenev1.Mesh
[docs]
class TexturesGroup:
"""Asset-group type; see source for the full list."""
achievement_boxer: bascenev1.Texture
achievement_cross_hair: bascenev1.Texture
achievement_dual_wielding: bascenev1.Texture
achievement_empty: bascenev1.Texture
achievement_flawless_victory: bascenev1.Texture
achievement_football_shutout: bascenev1.Texture
achievement_football_victory: bascenev1.Texture
achievement_free_loader: bascenev1.Texture
achievement_got_the_moves: bascenev1.Texture
achievement_in_control: bascenev1.Texture
achievement_medal_large: bascenev1.Texture
achievement_medal_medium: bascenev1.Texture
achievement_medal_small: bascenev1.Texture
achievement_mine: bascenev1.Texture
achievement_off_you_go: bascenev1.Texture
achievement_onslaught: bascenev1.Texture
achievement_outline: bascenev1.Texture
achievement_runaround: bascenev1.Texture
achievement_sharing_is_caring: bascenev1.Texture
achievement_stayin_alive: bascenev1.Texture
achievement_super_punch: bascenev1.Texture
achievement_team_player: bascenev1.Texture
achievement_tnt: bascenev1.Texture
achievement_wall: bascenev1.Texture
achievements_icon: bascenev1.Texture
action_hero_color: bascenev1.Texture
action_hero_color_mask: bascenev1.Texture
action_hero_icon: bascenev1.Texture
action_hero_icon_color_mask: bascenev1.Texture
advanced_icon: bascenev1.Texture
agent_color: bascenev1.Texture
agent_color_mask: bascenev1.Texture
agent_icon: bascenev1.Texture
agent_icon_color_mask: bascenev1.Texture
ali_color: bascenev1.Texture
ali_color_mask: bascenev1.Texture
ali_icon: bascenev1.Texture
ali_icon_color_mask: bascenev1.Texture
ali_splash: bascenev1.Texture
alien_color: bascenev1.Texture
alien_color_mask: bascenev1.Texture
alien_icon: bascenev1.Texture
alien_icon_color_mask: bascenev1.Texture
always_land_bgcolor: bascenev1.Texture
always_land_level_color: bascenev1.Texture
always_land_preview: bascenev1.Texture
analog_stick: bascenev1.Texture
assassin_color: bascenev1.Texture
assassin_color_mask: bascenev1.Texture
assassin_icon: bascenev1.Texture
assassin_icon_color_mask: bascenev1.Texture
audio_icon: bascenev1.Texture
bar: bascenev1.Texture
bear_color: bascenev1.Texture
bear_color_mask: bascenev1.Texture
bear_icon: bascenev1.Texture
bear_icon_color_mask: bascenev1.Texture
bg: bascenev1.Texture
big_g: bascenev1.Texture
big_gpreview: bascenev1.Texture
bomb_color: bascenev1.Texture
bomb_color_ice: bascenev1.Texture
bomb_sticky_color: bascenev1.Texture
bones_color: bascenev1.Texture
bones_color_mask: bascenev1.Texture
bones_icon: bascenev1.Texture
bones_icon_color_mask: bascenev1.Texture
bridgit_level_color: bascenev1.Texture
bridgit_preview: bascenev1.Texture
bunny_color: bascenev1.Texture
bunny_color_mask: bascenev1.Texture
bunny_icon: bascenev1.Texture
bunny_icon_color_mask: bascenev1.Texture
button_bomb: bascenev1.Texture
button_jump: bascenev1.Texture
button_pick_up: bascenev1.Texture
button_punch: bascenev1.Texture
ch_title_char1: bascenev1.Texture
ch_title_char2: bascenev1.Texture
ch_title_char3: bascenev1.Texture
ch_title_char4: bascenev1.Texture
ch_title_char5: bascenev1.Texture
chest_icon: bascenev1.Texture
chest_icon_empty: bascenev1.Texture
chest_icon_multi: bascenev1.Texture
chest_icon_tint: bascenev1.Texture
chest_open_icon: bascenev1.Texture
chest_open_icon_tint: bascenev1.Texture
circle_zig_zag: bascenev1.Texture
clay_stroke: bascenev1.Texture
coin: bascenev1.Texture
controller_icon: bascenev1.Texture
courtyard_level_color: bascenev1.Texture
courtyard_preview: bascenev1.Texture
cowboy_color: bascenev1.Texture
cowboy_color_mask: bascenev1.Texture
cowboy_icon: bascenev1.Texture
cowboy_icon_color_mask: bascenev1.Texture
crag_castle_level_color: bascenev1.Texture
crag_castle_preview: bascenev1.Texture
cross_out: bascenev1.Texture
cross_out_mask: bascenev1.Texture
cute_spaz: bascenev1.Texture
cyborg_color: bascenev1.Texture
cyborg_color_mask: bascenev1.Texture
cyborg_icon: bascenev1.Texture
cyborg_icon_color_mask: bascenev1.Texture
discord_icon: bascenev1.Texture
discord_logo: bascenev1.Texture
discord_server: bascenev1.Texture
doom_shroom_bgcolor: bascenev1.Texture
doom_shroom_level_color: bascenev1.Texture
doom_shroom_preview: bascenev1.Texture
down_button: bascenev1.Texture
egg1: bascenev1.Texture
egg2: bascenev1.Texture
egg3: bascenev1.Texture
egg4: bascenev1.Texture
egg_tex1: bascenev1.Texture
egg_tex2: bascenev1.Texture
egg_tex3: bascenev1.Texture
empty: bascenev1.Texture
file: bascenev1.Texture
flag_color: bascenev1.Texture
folder: bascenev1.Texture
football_stadium: bascenev1.Texture
football_stadium_preview: bascenev1.Texture
frame_inset: bascenev1.Texture
frosty_color: bascenev1.Texture
frosty_color_mask: bascenev1.Texture
frosty_icon: bascenev1.Texture
frosty_icon_color_mask: bascenev1.Texture
game_center_icon: bascenev1.Texture
github_logo: bascenev1.Texture
gladiator_color: bascenev1.Texture
gladiator_color_mask: bascenev1.Texture
gladiator_icon: bascenev1.Texture
gladiator_icon_color_mask: bascenev1.Texture
gold_pass: bascenev1.Texture
google_play_achievements_icon: bascenev1.Texture
google_play_games_icon: bascenev1.Texture
google_play_leaderboards_icon: bascenev1.Texture
google_plus_icon: bascenev1.Texture
google_plus_sign_in_button: bascenev1.Texture
graphics_icon: bascenev1.Texture
heart: bascenev1.Texture
hockey_stadium: bascenev1.Texture
hockey_stadium_preview: bascenev1.Texture
icon_onslaught: bascenev1.Texture
icon_runaround: bascenev1.Texture
impact_bomb_color: bascenev1.Texture
impact_bomb_color_lit: bascenev1.Texture
inventory_icon: bascenev1.Texture
jack_color: bascenev1.Texture
jack_color_mask: bascenev1.Texture
jack_icon: bascenev1.Texture
jack_icon_color_mask: bascenev1.Texture
jumpsuit_color: bascenev1.Texture
jumpsuit_color_mask: bascenev1.Texture
jumpsuit_icon: bascenev1.Texture
jumpsuit_icon_color_mask: bascenev1.Texture
kronk: bascenev1.Texture
kronk_color_mask: bascenev1.Texture
kronk_icon: bascenev1.Texture
kronk_icon_color_mask: bascenev1.Texture
lake_frigid: bascenev1.Texture
lake_frigid_preview: bascenev1.Texture
lake_frigid_reflections: bascenev1.Texture
land_mine: bascenev1.Texture
land_mine_lit: bascenev1.Texture
leaderboards_icon: bascenev1.Texture
left_button: bascenev1.Texture
level_icon: bascenev1.Texture
lock: bascenev1.Texture
log_icon: bascenev1.Texture
logo: bascenev1.Texture
logo_easter: bascenev1.Texture
map_preview_mask: bascenev1.Texture
medal_bronze: bascenev1.Texture
medal_complete: bascenev1.Texture
medal_gold: bascenev1.Texture
medal_silver: bascenev1.Texture
mel_color: bascenev1.Texture
mel_color_mask: bascenev1.Texture
mel_icon: bascenev1.Texture
mel_icon_color_mask: bascenev1.Texture
menu_bg: bascenev1.Texture
menu_icon: bascenev1.Texture
merch: bascenev1.Texture
meter: bascenev1.Texture
monkey_face_level_color: bascenev1.Texture
monkey_face_preview: bascenev1.Texture
multiplayer_examples: bascenev1.Texture
nature_background_color: bascenev1.Texture
neo_spaz_color: bascenev1.Texture
neo_spaz_color_mask: bascenev1.Texture
neo_spaz_icon: bascenev1.Texture
neo_spaz_icon_color_mask: bascenev1.Texture
next_level_icon: bascenev1.Texture
ninja_color: bascenev1.Texture
ninja_color_mask: bascenev1.Texture
ninja_icon: bascenev1.Texture
ninja_icon_color_mask: bascenev1.Texture
null: bascenev1.Texture
old_lady_color: bascenev1.Texture
old_lady_color_mask: bascenev1.Texture
old_lady_icon: bascenev1.Texture
old_lady_icon_color_mask: bascenev1.Texture
opera_singer_color: bascenev1.Texture
opera_singer_color_mask: bascenev1.Texture
opera_singer_icon: bascenev1.Texture
opera_singer_icon_color_mask: bascenev1.Texture
ouya_icon: bascenev1.Texture
ouya_obutton: bascenev1.Texture
ouya_ubutton: bascenev1.Texture
ouya_ybutton: bascenev1.Texture
penguin_color: bascenev1.Texture
penguin_color_mask: bascenev1.Texture
penguin_icon: bascenev1.Texture
penguin_icon_color_mask: bascenev1.Texture
pixie_color: bascenev1.Texture
pixie_color_mask: bascenev1.Texture
pixie_icon: bascenev1.Texture
pixie_icon_color_mask: bascenev1.Texture
player_lineup: bascenev1.Texture
plus_button: bascenev1.Texture
powerup_bomb: bascenev1.Texture
powerup_curse: bascenev1.Texture
powerup_health: bascenev1.Texture
powerup_ice_bombs: bascenev1.Texture
powerup_impact_bombs: bascenev1.Texture
powerup_land_mines: bascenev1.Texture
powerup_punch: bascenev1.Texture
powerup_shield: bascenev1.Texture
powerup_speed: bascenev1.Texture
powerup_sticky_bombs: bascenev1.Texture
puck_color: bascenev1.Texture
quote_bubble: bascenev1.Texture
rampage_bgcolor: bascenev1.Texture
rampage_bgcolor2: bascenev1.Texture
rampage_level_color: bascenev1.Texture
rampage_preview: bascenev1.Texture
replay_icon: bascenev1.Texture
right_button: bascenev1.Texture
robot_color: bascenev1.Texture
robot_color_mask: bascenev1.Texture
robot_icon: bascenev1.Texture
robot_icon_color_mask: bascenev1.Texture
roundabout_level_color: bascenev1.Texture
roundabout_preview: bascenev1.Texture
santa_color: bascenev1.Texture
santa_color_mask: bascenev1.Texture
santa_icon: bascenev1.Texture
santa_icon_color_mask: bascenev1.Texture
settings_icon: bascenev1.Texture
slash: bascenev1.Texture
star: bascenev1.Texture
step_right_up_level_color: bascenev1.Texture
step_right_up_preview: bascenev1.Texture
store_character: bascenev1.Texture
store_character_easter: bascenev1.Texture
store_character_xmas: bascenev1.Texture
store_icon: bascenev1.Texture
superhero_color: bascenev1.Texture
superhero_color_mask: bascenev1.Texture
superhero_icon: bascenev1.Texture
superhero_icon_color_mask: bascenev1.Texture
the_pad_level_color: bascenev1.Texture
the_pad_preview: bascenev1.Texture
ticket_roll: bascenev1.Texture
ticket_roll_big: bascenev1.Texture
ticket_rolls: bascenev1.Texture
tickets: bascenev1.Texture
tickets_more: bascenev1.Texture
tickets_purple: bascenev1.Texture
tip_top_bgcolor: bascenev1.Texture
tip_top_level_color: bascenev1.Texture
tip_top_preview: bascenev1.Texture
tnt: bascenev1.Texture
tokens1: bascenev1.Texture
tokens2: bascenev1.Texture
tokens3: bascenev1.Texture
tokens4: bascenev1.Texture
tower_dlevel_color: bascenev1.Texture
tower_dpreview: bascenev1.Texture
trees_color: bascenev1.Texture
trophy: bascenev1.Texture
tv: bascenev1.Texture
up_button: bascenev1.Texture
vr_fill_mound: bascenev1.Texture
warrior_color: bascenev1.Texture
warrior_color_mask: bascenev1.Texture
warrior_icon: bascenev1.Texture
warrior_icon_color_mask: bascenev1.Texture
window_bottom_cap: bascenev1.Texture
witch_color: bascenev1.Texture
witch_color_mask: bascenev1.Texture
witch_icon: bascenev1.Texture
witch_icon_color_mask: bascenev1.Texture
wizard_color: bascenev1.Texture
wizard_color_mask: bascenev1.Texture
wizard_icon: bascenev1.Texture
wizard_icon_color_mask: bascenev1.Texture
wrestler_color: bascenev1.Texture
wrestler_color_mask: bascenev1.Texture
wrestler_icon: bascenev1.Texture
wrestler_icon_color_mask: bascenev1.Texture
zig_zag_level_color: bascenev1.Texture
zigzag_preview: bascenev1.Texture
zoe_color: bascenev1.Texture
zoe_color_mask: bascenev1.Texture
zoe_icon: bascenev1.Texture
zoe_icon_color_mask: bascenev1.Texture
#: The ``audio`` group - 412 assets (``achievement``, ``action_hero1``,
#: ``action_hero2``, ``action_hero3``, ``action_hero4``, and 407 more). Full
#: list in source.
audio: AudioGroup
#: The ``meshes`` group - 390 assets (``achievement_outline``,
#: ``action_hero_fore_arm``, ``action_hero_hand``, ``action_hero_head``,
#: ``action_hero_lower_leg``, and 385 more). Full list in source.
meshes: MeshesGroup
#: The ``textures`` group - 313 assets (``achievement_boxer``,
#: ``achievement_cross_hair``, ``achievement_dual_wielding``,
#: ``achievement_empty``, ``achievement_flawless_victory``, and 308 more).
#: Full list in source.
textures: TexturesGroup
_TREE = {
'audio': {
'achievement': 's',
'action_hero1': 's',
'action_hero2': 's',
'action_hero3': 's',
'action_hero4': 's',
'action_hero_death': 's',
'action_hero_fall': 's',
'action_hero_hit1': 's',
'action_hero_hit2': 's',
'activate_beep': 's',
'agent1': 's',
'agent2': 's',
'agent3': 's',
'agent4': 's',
'agent_death': 's',
'agent_fall': 's',
'agent_hit1': 's',
'agent_hit2': 's',
'alarm': 's',
'ali1': 's',
'ali2': 's',
'ali3': 's',
'ali4': 's',
'ali_death': 's',
'ali_fall': 's',
'ali_hit1': 's',
'ali_hit2': 's',
'alien1': 's',
'alien2': 's',
'alien3': 's',
'alien4': 's',
'alien_death': 's',
'alien_fall': 's',
'alien_hit1': 's',
'alien_hit2': 's',
'announce_eight': 's',
'announce_five': 's',
'announce_four': 's',
'announce_nine': 's',
'announce_one': 's',
'announce_seven': 's',
'announce_six': 's',
'announce_ten': 's',
'announce_three': 's',
'announce_two': 's',
'assassin1': 's',
'assassin2': 's',
'assassin3': 's',
'assassin4': 's',
'assassin_death': 's',
'assassin_fall': 's',
'assassin_hit1': 's',
'assassin_hit2': 's',
'aww': 's',
'bear1': 's',
'bear2': 's',
'bear3': 's',
'bear4': 's',
'bear_death': 's',
'bear_fall': 's',
'bear_hit1': 's',
'bear_hit2': 's',
'bell_high': 's',
'bell_low': 's',
'bell_med': 's',
'big_impact': 's',
'big_impact2': 's',
'block': 's',
'bomb_drop01': 's',
'bomb_drop02': 's',
'bomb_roll01': 's',
'bones1': 's',
'bones2': 's',
'bones3': 's',
'bones_death': 's',
'bones_fall': 's',
'boo': 's',
'box_drop': 's',
'boxing_bell': 's',
'bunny1': 's',
'bunny2': 's',
'bunny3': 's',
'bunny4': 's',
'bunny_death': 's',
'bunny_fall': 's',
'bunny_hit1': 's',
'bunny_hit2': 's',
'bunny_jump': 's',
'cash_register2': 's',
'char_select_music': 's',
'cheer': 's',
'cork_pop2': 's',
'cowboy1': 's',
'cowboy2': 's',
'cowboy3': 's',
'cowboy4': 's',
'cowboy_death': 's',
'cowboy_fall': 's',
'cowboy_hit1': 's',
'cowboy_hit2': 's',
'crowd_chant': 's',
'cyborg1': 's',
'cyborg2': 's',
'cyborg3': 's',
'cyborg4': 's',
'cyborg_death': 's',
'cyborg_fall': 's',
'cyborg_hit1': 's',
'cyborg_hit2': 's',
'cymbal': 's',
'debris_fall': 's',
'deek2': 's',
'ding_small': 's',
'ding_small_high': 's',
'dripity': 's',
'drum_roll': 's',
'drum_roll_short': 's',
'explosion01': 's',
'explosion02': 's',
'explosion03': 's',
'explosion04': 's',
'explosion05': 's',
'fanfare': 's',
'flag_catcher_music': 's',
'flying_music': 's',
'foghorn': 's',
'foot_impact01': 's',
'foot_impact02': 's',
'foot_impact03': 's',
'forward_march_music': 's',
'freeze': 's',
'frosty01': 's',
'frosty02': 's',
'frosty03': 's',
'frosty04': 's',
'frosty05': 's',
'frosty_death': 's',
'frosty_fall': 's',
'frosty_hit01': 's',
'frosty_hit02': 's',
'frosty_hit03': 's',
'fuse01': 's',
'gasp': 's',
'gladiator1': 's',
'gladiator2': 's',
'gladiator3': 's',
'gladiator4': 's',
'gladiator_death': 's',
'gladiator_fall': 's',
'gladiator_hit1': 's',
'gladiator_hit2': 's',
'gong': 's',
'grand_romp_music': 's',
'gravel_skid': 's',
'health_powerup': 's',
'hiss': 's',
'impact_hard': 's',
'impact_hard2': 's',
'impact_hard3': 's',
'impact_medium': 's',
'impact_medium2': 's',
'jack01': 's',
'jack02': 's',
'jack03': 's',
'jack04': 's',
'jack05': 's',
'jack06': 's',
'jack_death01': 's',
'jack_fall01': 's',
'jack_hit01': 's',
'jack_hit02': 's',
'jack_hit03': 's',
'jack_hit04': 's',
'jack_hit05': 's',
'jack_hit06': 's',
'jack_hit07': 's',
'jumpsuit1': 's',
'jumpsuit2': 's',
'jumpsuit3': 's',
'jumpsuit4': 's',
'jumpsuit_death': 's',
'jumpsuit_fall': 's',
'jumpsuit_hit1': 's',
'jumpsuit_hit2': 's',
'kronk1': 's',
'kronk10': 's',
'kronk2': 's',
'kronk3': 's',
'kronk4': 's',
'kronk5': 's',
'kronk6': 's',
'kronk7': 's',
'kronk8': 's',
'kronk9': 's',
'kronk_death': 's',
'kronk_fall': 's',
'laser': 's',
'laser_reverse': 's',
'mel01': 's',
'mel02': 's',
'mel03': 's',
'mel04': 's',
'mel05': 's',
'mel06': 's',
'mel07': 's',
'mel08': 's',
'mel09': 's',
'mel10': 's',
'mel_death01': 's',
'mel_fall01': 's',
'menu_music': 's',
'metal_hit': 's',
'metal_skid': 's',
'nice': 's',
'ninja_attack1': 's',
'ninja_attack2': 's',
'ninja_attack3': 's',
'ninja_attack4': 's',
'ninja_attack5': 's',
'ninja_attack6': 's',
'ninja_attack7': 's',
'ninja_death1': 's',
'ninja_fall1': 's',
'ninja_hit1': 's',
'ninja_hit2': 's',
'ninja_hit3': 's',
'ninja_hit4': 's',
'ninja_hit5': 's',
'ninja_hit6': 's',
'ninja_hit7': 's',
'ninja_hit8': 's',
'old_lady1': 's',
'old_lady2': 's',
'old_lady3': 's',
'old_lady4': 's',
'old_lady_death': 's',
'old_lady_fall': 's',
'old_lady_hit1': 's',
'old_lady_hit2': 's',
'ooh': 's',
'opera_singer1': 's',
'opera_singer2': 's',
'opera_singer3': 's',
'opera_singer4': 's',
'opera_singer_death': 's',
'opera_singer_fall': 's',
'opera_singer_hit1': 's',
'opera_singer_hit2': 's',
'orchestra_hit': 's',
'orchestra_hit2': 's',
'orchestra_hit3': 's',
'orchestra_hit4': 's',
'orchestra_hit_big1': 's',
'orchestra_hit_big2': 's',
'penguin1': 's',
'penguin2': 's',
'penguin3': 's',
'penguin4': 's',
'penguin_death': 's',
'penguin_fall': 's',
'penguin_hit1': 's',
'penguin_hit2': 's',
'pixie1': 's',
'pixie2': 's',
'pixie3': 's',
'pixie4': 's',
'pixie_death': 's',
'pixie_fall': 's',
'pixie_hit1': 's',
'pixie_hit2': 's',
'player_death': 's',
'player_left': 's',
'pop01': 's',
'powerup01': 's',
'punch_strong01': 's',
'punch_strong02': 's',
'punch_swish': 's',
'punch_weak01': 's',
'race_beep1': 's',
'race_beep2': 's',
'ref_whistle': 's',
'rev_up': 's',
'robot1': 's',
'robot2': 's',
'robot3': 's',
'robot4': 's',
'robot_death': 's',
'robot_fall': 's',
'robot_hit1': 's',
'robot_hit2': 's',
'run_away_music': 's',
'santa01': 's',
'santa02': 's',
'santa03': 's',
'santa04': 's',
'santa05': 's',
'santa_death': 's',
'santa_fall': 's',
'santa_hit01': 's',
'santa_hit02': 's',
'santa_hit03': 's',
'santa_hit04': 's',
'scamper01': 's',
'scary_music': 's',
'score': 's',
'score_hit01': 's',
'score_hit02': 's',
'scores_epic_music': 's',
'shatter': 's',
'shield_down': 's',
'shield_hit': 's',
'shield_up': 's',
'skid01': 's',
'slow_epic_music': 's',
'spawn': 's',
'spaz_attack01': 's',
'spaz_attack02': 's',
'spaz_attack03': 's',
'spaz_attack04': 's',
'spaz_death01': 's',
'spaz_eff': 's',
'spaz_fall01': 's',
'spaz_impact01': 's',
'spaz_impact02': 's',
'spaz_impact03': 's',
'spaz_impact04': 's',
'spaz_jump01': 's',
'spaz_jump02': 's',
'spaz_jump03': 's',
'spaz_jump04': 's',
'spaz_ow': 's',
'spaz_pickup01': 's',
'spaz_scream01': 's',
'splatter': 's',
'sports_music': 's',
'sticky_impact': 's',
'super_punch': 's',
'superhero1': 's',
'superhero2': 's',
'superhero3': 's',
'superhero4': 's',
'superhero_death': 's',
'superhero_fall': 's',
'superhero_hit1': 's',
'superhero_hit2': 's',
'survival_music': 's',
'swip': 's',
'swip2': 's',
'techno_hit01': 's',
'tick': 's',
'ticking': 's',
'to_the_death_music': 's',
'trash_rummage': 's',
'victory_music': 's',
'warn_beep': 's',
'warn_beeps': 's',
'warrior1': 's',
'warrior2': 's',
'warrior3': 's',
'warrior4': 's',
'warrior_death': 's',
'warrior_fall': 's',
'warrior_hit1': 's',
'warrior_hit2': 's',
'when_johnny_comes_marching_home_music': 's',
'witch1': 's',
'witch2': 's',
'witch3': 's',
'witch4': 's',
'witch_death': 's',
'witch_fall': 's',
'witch_hit1': 's',
'witch_hit2': 's',
'wizard1': 's',
'wizard2': 's',
'wizard3': 's',
'wizard4': 's',
'wizard_death': 's',
'wizard_fall': 's',
'wizard_hit1': 's',
'wizard_hit2': 's',
'woo': 's',
'woo2': 's',
'woo3': 's',
'wood_debris_fall': 's',
'wow': 's',
'wrestler1': 's',
'wrestler2': 's',
'wrestler3': 's',
'wrestler4': 's',
'wrestler_death': 's',
'wrestler_fall': 's',
'wrestler_hit1': 's',
'wrestler_hit2': 's',
'yeah': 's',
'zoe_attack01': 's',
'zoe_attack02': 's',
'zoe_attack03': 's',
'zoe_attack04': 's',
'zoe_death01': 's',
'zoe_eff': 's',
'zoe_fall01': 's',
'zoe_impact01': 's',
'zoe_impact02': 's',
'zoe_impact03': 's',
'zoe_impact04': 's',
'zoe_jump01': 's',
'zoe_jump02': 's',
'zoe_jump03': 's',
'zoe_ow': 's',
'zoe_pickup01': 's',
'zoe_scream01': 's',
},
'meshes': {
'achievement_outline': 'm',
'action_hero_fore_arm': 'm',
'action_hero_hand': 'm',
'action_hero_head': 'm',
'action_hero_lower_leg': 'm',
'action_hero_pelvis': 'm',
'action_hero_toes': 'm',
'action_hero_torso': 'm',
'action_hero_upper_arm': 'm',
'action_hero_upper_leg': 'm',
'agent_fore_arm': 'm',
'agent_hand': 'm',
'agent_head': 'm',
'agent_lower_leg': 'm',
'agent_pelvis': 'm',
'agent_toes': 'm',
'agent_torso': 'm',
'agent_upper_arm': 'm',
'agent_upper_leg': 'm',
'ali_fore_arm': 'm',
'ali_hand': 'm',
'ali_head': 'm',
'ali_lower_leg': 'm',
'ali_pelvis': 'm',
'ali_toes': 'm',
'ali_torso': 'm',
'ali_upper_arm': 'm',
'ali_upper_leg': 'm',
'alien_fore_arm': 'm',
'alien_hand': 'm',
'alien_head': 'm',
'alien_lower_leg': 'm',
'alien_pelvis': 'm',
'alien_toes': 'm',
'alien_torso': 'm',
'alien_upper_arm': 'm',
'alien_upper_leg': 'm',
'always_land_bg': 'm',
'always_land_level': 'm',
'always_land_level_bottom': 'm',
'always_land_level_collide': 'c',
'always_land_vrfill_mound': 'm',
'angry_computer_transparent': 'm',
'assassin_fore_arm': 'm',
'assassin_hand': 'm',
'assassin_head': 'm',
'assassin_lower_leg': 'm',
'assassin_pelvis': 'm',
'assassin_toes': 'm',
'assassin_torso': 'm',
'assassin_upper_arm': 'm',
'assassin_upper_leg': 'm',
'bear_fore_arm': 'm',
'bear_hand': 'm',
'bear_head': 'm',
'bear_lower_leg': 'm',
'bear_pelvis': 'm',
'bear_toes': 'm',
'bear_torso': 'm',
'bear_upper_arm': 'm',
'bear_upper_leg': 'm',
'big_g': 'm',
'big_gbottom': 'm',
'big_gbumper': 'c',
'big_gcollide': 'c',
'bomb': 'm',
'bomb_sticky': 'm',
'bones_fore_arm': 'm',
'bones_hand': 'm',
'bones_head': 'm',
'bones_lower_leg': 'm',
'bones_pelvis': 'm',
'bones_toes': 'm',
'bones_torso': 'm',
'bones_upper_arm': 'm',
'bones_upper_leg': 'm',
'bridgit_level_bottom': 'm',
'bridgit_level_collide': 'c',
'bridgit_level_railing_collide': 'c',
'bridgit_level_top': 'm',
'bunny_fore_arm': 'm',
'bunny_hand': 'm',
'bunny_head': 'm',
'bunny_lower_leg': 'm',
'bunny_pelvis': 'm',
'bunny_toes': 'm',
'bunny_torso': 'm',
'bunny_upper_arm': 'm',
'bunny_upper_leg': 'm',
'button_null': 'm',
'courtyard_level': 'm',
'courtyard_level_bottom': 'm',
'courtyard_level_collide': 'c',
'courtyard_player_wall': 'c',
'cowboy_fore_arm': 'm',
'cowboy_hand': 'm',
'cowboy_head': 'm',
'cowboy_lower_leg': 'm',
'cowboy_pelvis': 'm',
'cowboy_toes': 'm',
'cowboy_torso': 'm',
'cowboy_upper_arm': 'm',
'cowboy_upper_leg': 'm',
'crag_castle_level': 'm',
'crag_castle_level_bottom': 'm',
'crag_castle_level_bumper': 'c',
'crag_castle_level_collide': 'c',
'crag_castle_vrfill_mound': 'm',
'currency_meter': 'm',
'currency_plus_button': 'm',
'cyborg_fore_arm': 'm',
'cyborg_hand': 'm',
'cyborg_head': 'm',
'cyborg_lower_leg': 'm',
'cyborg_pelvis': 'm',
'cyborg_toes': 'm',
'cyborg_torso': 'm',
'cyborg_upper_arm': 'm',
'cyborg_upper_leg': 'm',
'doom_shroom_bg': 'm',
'doom_shroom_level': 'm',
'doom_shroom_level_collide': 'c',
'doom_shroom_stem': 'm',
'doom_shroom_stem_collide': 'c',
'doom_shroom_vrfill': 'm',
'egg': 'm',
'football_stadium': 'm',
'football_stadium_collide': 'c',
'football_stadium_vrfill': 'm',
'frame_inset': 'm',
'frosty_fore_arm': 'm',
'frosty_hand': 'm',
'frosty_head': 'm',
'frosty_lower_leg': 'm',
'frosty_pelvis': 'm',
'frosty_toes': 'm',
'frosty_torso': 'm',
'frosty_upper_arm': 'm',
'frosty_upper_leg': 'm',
'gladiator_fore_arm': 'm',
'gladiator_hand': 'm',
'gladiator_head': 'm',
'gladiator_lower_leg': 'm',
'gladiator_pelvis': 'm',
'gladiator_toes': 'm',
'gladiator_torso': 'm',
'gladiator_upper_arm': 'm',
'gladiator_upper_leg': 'm',
'heart_opaque': 'm',
'heart_transparent': 'm',
'hockey_stadium_collide': 'c',
'hockey_stadium_inner': 'm',
'hockey_stadium_outer': 'm',
'hockey_stadium_stands': 'm',
'image2x1_vertical': 'm',
'impact_bomb': 'm',
'jack_fore_arm': 'm',
'jack_hand': 'm',
'jack_head': 'm',
'jack_lower_leg': 'm',
'jack_toes': 'm',
'jack_torso': 'm',
'jack_upper_arm': 'm',
'jack_upper_leg': 'm',
'jumpsuit_fore_arm': 'm',
'jumpsuit_hand': 'm',
'jumpsuit_head': 'm',
'jumpsuit_lower_leg': 'm',
'jumpsuit_pelvis': 'm',
'jumpsuit_toes': 'm',
'jumpsuit_torso': 'm',
'jumpsuit_upper_arm': 'm',
'jumpsuit_upper_leg': 'm',
'kronk_fore_arm': 'm',
'kronk_hand': 'm',
'kronk_head': 'm',
'kronk_lower_leg': 'm',
'kronk_pelvis': 'm',
'kronk_toes': 'm',
'kronk_torso': 'm',
'kronk_upper_arm': 'm',
'kronk_upper_leg': 'm',
'lake_frigid': 'm',
'lake_frigid_collide': 'c',
'lake_frigid_reflections': 'm',
'lake_frigid_top': 'm',
'lake_frigid_vrfill': 'm',
'land_mine': 'm',
'level_select_button_opaque': 'm',
'level_select_button_transparent': 'm',
'logo': 'm',
'logo_transparent': 'm',
'mel_fore_arm': 'm',
'mel_hand': 'm',
'mel_head': 'm',
'mel_lower_leg': 'm',
'mel_toes': 'm',
'mel_torso': 'm',
'mel_upper_arm': 'm',
'mel_upper_leg': 'm',
'meter_transparent': 'm',
'monkey_face_level': 'm',
'monkey_face_level_bottom': 'm',
'monkey_face_level_bumper': 'c',
'monkey_face_level_collide': 'c',
'nature_background': 'm',
'nature_background_collide': 'c',
'nature_background_vrfill': 'm',
'neo_spaz_fore_arm': 'm',
'neo_spaz_hand': 'm',
'neo_spaz_head': 'm',
'neo_spaz_lower_leg': 'm',
'neo_spaz_pelvis': 'm',
'neo_spaz_toes': 'm',
'neo_spaz_torso': 'm',
'neo_spaz_upper_arm': 'm',
'neo_spaz_upper_leg': 'm',
'ninja_fore_arm': 'm',
'ninja_hand': 'm',
'ninja_head': 'm',
'ninja_lower_leg': 'm',
'ninja_pelvis': 'm',
'ninja_toes': 'm',
'ninja_torso': 'm',
'ninja_upper_arm': 'm',
'ninja_upper_leg': 'm',
'old_lady_fore_arm': 'm',
'old_lady_hand': 'm',
'old_lady_head': 'm',
'old_lady_lower_leg': 'm',
'old_lady_pelvis': 'm',
'old_lady_toes': 'm',
'old_lady_torso': 'm',
'old_lady_upper_arm': 'm',
'old_lady_upper_leg': 'm',
'opera_singer_fore_arm': 'm',
'opera_singer_hand': 'm',
'opera_singer_head': 'm',
'opera_singer_lower_leg': 'm',
'opera_singer_pelvis': 'm',
'opera_singer_toes': 'm',
'opera_singer_torso': 'm',
'opera_singer_upper_arm': 'm',
'opera_singer_upper_leg': 'm',
'penguin_fore_arm': 'm',
'penguin_hand': 'm',
'penguin_head': 'm',
'penguin_lower_leg': 'm',
'penguin_pelvis': 'm',
'penguin_toes': 'm',
'penguin_torso': 'm',
'penguin_upper_arm': 'm',
'penguin_upper_leg': 'm',
'pixie_fore_arm': 'm',
'pixie_hand': 'm',
'pixie_head': 'm',
'pixie_lower_leg': 'm',
'pixie_pelvis': 'm',
'pixie_toes': 'm',
'pixie_torso': 'm',
'pixie_upper_arm': 'm',
'pixie_upper_leg': 'm',
'plastic_eyes_transparent': 'm',
'player_lineup1_transparent': 'm',
'player_lineup2_transparent': 'm',
'player_lineup3_transparent': 'm',
'player_lineup4_transparent': 'm',
'powerup': 'm',
'powerup_simple': 'm',
'puck': 'm',
'rampage_bg': 'm',
'rampage_bg2': 'm',
'rampage_bumper': 'c',
'rampage_level': 'm',
'rampage_level_bottom': 'm',
'rampage_level_collide': 'c',
'rampage_vrfill': 'm',
'robot_fore_arm': 'm',
'robot_hand': 'm',
'robot_head': 'm',
'robot_lower_leg': 'm',
'robot_pelvis': 'm',
'robot_toes': 'm',
'robot_torso': 'm',
'robot_upper_arm': 'm',
'robot_upper_leg': 'm',
'roundabout_level': 'm',
'roundabout_level_bottom': 'm',
'roundabout_level_bumper': 'c',
'roundabout_level_collide': 'c',
'running_shoes': 'm',
'santa_fore_arm': 'm',
'santa_hand': 'm',
'santa_head': 'm',
'santa_lower_leg': 'm',
'santa_toes': 'm',
'santa_torso': 'm',
'santa_upper_arm': 'm',
'santa_upper_leg': 'm',
'scroll_widget_short': 'm',
'step_right_up_level': 'm',
'step_right_up_level_bottom': 'm',
'step_right_up_level_collide': 'c',
'step_right_up_vrfill_mound': 'm',
'superhero_fore_arm': 'm',
'superhero_hand': 'm',
'superhero_head': 'm',
'superhero_lower_leg': 'm',
'superhero_pelvis': 'm',
'superhero_toes': 'm',
'superhero_torso': 'm',
'superhero_upper_arm': 'm',
'superhero_upper_leg': 'm',
'the_pad_bg': 'm',
'the_pad_bgsmall': 'm',
'the_pad_level': 'm',
'the_pad_level_bottom': 'm',
'the_pad_level_bumper': 'c',
'the_pad_level_collide': 'c',
'the_pad_vrfill_bottom': 'm',
'the_pad_vrfill_mound': 'm',
'the_pad_vrfill_top': 'm',
'tip_top_bg': 'm',
'tip_top_level': 'm',
'tip_top_level_bottom': 'm',
'tip_top_level_bumper': 'c',
'tip_top_level_collide': 'c',
'tnt': 'm',
'toolbar_backing': 'm',
'toolbar_backing_bottom': 'm',
'toolbar_backing_bottom2': 'm',
'toolbar_backing_opaque': 'm',
'toolbar_backing_top': 'm',
'toolbar_backing_top2': 'm',
'toolbar_backing_transparent': 'm',
'tower_dlevel': 'm',
'tower_dlevel_bottom': 'm',
'tower_dlevel_collide': 'c',
'tower_dplayer_wall': 'c',
'trees': 'm',
'warrior_fore_arm': 'm',
'warrior_hand': 'm',
'warrior_head': 'm',
'warrior_lower_leg': 'm',
'warrior_pelvis': 'm',
'warrior_toes': 'm',
'warrior_torso': 'm',
'warrior_upper_arm': 'm',
'warrior_upper_leg': 'm',
'window_bgblotch': 'm',
'witch_fore_arm': 'm',
'witch_hand': 'm',
'witch_head': 'm',
'witch_lower_leg': 'm',
'witch_pelvis': 'm',
'witch_toes': 'm',
'witch_torso': 'm',
'witch_upper_arm': 'm',
'witch_upper_leg': 'm',
'wizard_fore_arm': 'm',
'wizard_hand': 'm',
'wizard_head': 'm',
'wizard_lower_leg': 'm',
'wizard_pelvis': 'm',
'wizard_toes': 'm',
'wizard_torso': 'm',
'wizard_upper_arm': 'm',
'wizard_upper_leg': 'm',
'wrestler_fore_arm': 'm',
'wrestler_hand': 'm',
'wrestler_head': 'm',
'wrestler_lower_leg': 'm',
'wrestler_pelvis': 'm',
'wrestler_toes': 'm',
'wrestler_torso': 'm',
'wrestler_upper_arm': 'm',
'wrestler_upper_leg': 'm',
'zig_zag_level': 'm',
'zig_zag_level_bottom': 'm',
'zig_zag_level_bumper': 'c',
'zig_zag_level_collide': 'c',
'zoe_fore_arm': 'm',
'zoe_hand': 'm',
'zoe_head': 'm',
'zoe_lower_leg': 'm',
'zoe_pelvis': 'm',
'zoe_toes': 'm',
'zoe_torso': 'm',
'zoe_upper_arm': 'm',
'zoe_upper_leg': 'm',
},
'textures': {
'achievement_boxer': 't',
'achievement_cross_hair': 't',
'achievement_dual_wielding': 't',
'achievement_empty': 't',
'achievement_flawless_victory': 't',
'achievement_football_shutout': 't',
'achievement_football_victory': 't',
'achievement_free_loader': 't',
'achievement_got_the_moves': 't',
'achievement_in_control': 't',
'achievement_medal_large': 't',
'achievement_medal_medium': 't',
'achievement_medal_small': 't',
'achievement_mine': 't',
'achievement_off_you_go': 't',
'achievement_onslaught': 't',
'achievement_outline': 't',
'achievement_runaround': 't',
'achievement_sharing_is_caring': 't',
'achievement_stayin_alive': 't',
'achievement_super_punch': 't',
'achievement_team_player': 't',
'achievement_tnt': 't',
'achievement_wall': 't',
'achievements_icon': 't',
'action_hero_color': 't',
'action_hero_color_mask': 't',
'action_hero_icon': 't',
'action_hero_icon_color_mask': 't',
'advanced_icon': 't',
'agent_color': 't',
'agent_color_mask': 't',
'agent_icon': 't',
'agent_icon_color_mask': 't',
'ali_color': 't',
'ali_color_mask': 't',
'ali_icon': 't',
'ali_icon_color_mask': 't',
'ali_splash': 't',
'alien_color': 't',
'alien_color_mask': 't',
'alien_icon': 't',
'alien_icon_color_mask': 't',
'always_land_bgcolor': 't',
'always_land_level_color': 't',
'always_land_preview': 't',
'analog_stick': 't',
'assassin_color': 't',
'assassin_color_mask': 't',
'assassin_icon': 't',
'assassin_icon_color_mask': 't',
'audio_icon': 't',
'bar': 't',
'bear_color': 't',
'bear_color_mask': 't',
'bear_icon': 't',
'bear_icon_color_mask': 't',
'bg': 't',
'big_g': 't',
'big_gpreview': 't',
'bomb_color': 't',
'bomb_color_ice': 't',
'bomb_sticky_color': 't',
'bones_color': 't',
'bones_color_mask': 't',
'bones_icon': 't',
'bones_icon_color_mask': 't',
'bridgit_level_color': 't',
'bridgit_preview': 't',
'bunny_color': 't',
'bunny_color_mask': 't',
'bunny_icon': 't',
'bunny_icon_color_mask': 't',
'button_bomb': 't',
'button_jump': 't',
'button_pick_up': 't',
'button_punch': 't',
'ch_title_char1': 't',
'ch_title_char2': 't',
'ch_title_char3': 't',
'ch_title_char4': 't',
'ch_title_char5': 't',
'chest_icon': 't',
'chest_icon_empty': 't',
'chest_icon_multi': 't',
'chest_icon_tint': 't',
'chest_open_icon': 't',
'chest_open_icon_tint': 't',
'circle_zig_zag': 't',
'clay_stroke': 't',
'coin': 't',
'controller_icon': 't',
'courtyard_level_color': 't',
'courtyard_preview': 't',
'cowboy_color': 't',
'cowboy_color_mask': 't',
'cowboy_icon': 't',
'cowboy_icon_color_mask': 't',
'crag_castle_level_color': 't',
'crag_castle_preview': 't',
'cross_out': 't',
'cross_out_mask': 't',
'cute_spaz': 't',
'cyborg_color': 't',
'cyborg_color_mask': 't',
'cyborg_icon': 't',
'cyborg_icon_color_mask': 't',
'discord_icon': 't',
'discord_logo': 't',
'discord_server': 't',
'doom_shroom_bgcolor': 't',
'doom_shroom_level_color': 't',
'doom_shroom_preview': 't',
'down_button': 't',
'egg1': 't',
'egg2': 't',
'egg3': 't',
'egg4': 't',
'egg_tex1': 't',
'egg_tex2': 't',
'egg_tex3': 't',
'empty': 't',
'file': 't',
'flag_color': 't',
'folder': 't',
'football_stadium': 't',
'football_stadium_preview': 't',
'frame_inset': 't',
'frosty_color': 't',
'frosty_color_mask': 't',
'frosty_icon': 't',
'frosty_icon_color_mask': 't',
'game_center_icon': 't',
'github_logo': 't',
'gladiator_color': 't',
'gladiator_color_mask': 't',
'gladiator_icon': 't',
'gladiator_icon_color_mask': 't',
'gold_pass': 't',
'google_play_achievements_icon': 't',
'google_play_games_icon': 't',
'google_play_leaderboards_icon': 't',
'google_plus_icon': 't',
'google_plus_sign_in_button': 't',
'graphics_icon': 't',
'heart': 't',
'hockey_stadium': 't',
'hockey_stadium_preview': 't',
'icon_onslaught': 't',
'icon_runaround': 't',
'impact_bomb_color': 't',
'impact_bomb_color_lit': 't',
'inventory_icon': 't',
'jack_color': 't',
'jack_color_mask': 't',
'jack_icon': 't',
'jack_icon_color_mask': 't',
'jumpsuit_color': 't',
'jumpsuit_color_mask': 't',
'jumpsuit_icon': 't',
'jumpsuit_icon_color_mask': 't',
'kronk': 't',
'kronk_color_mask': 't',
'kronk_icon': 't',
'kronk_icon_color_mask': 't',
'lake_frigid': 't',
'lake_frigid_preview': 't',
'lake_frigid_reflections': 't',
'land_mine': 't',
'land_mine_lit': 't',
'leaderboards_icon': 't',
'left_button': 't',
'level_icon': 't',
'lock': 't',
'log_icon': 't',
'logo': 't',
'logo_easter': 't',
'map_preview_mask': 't',
'medal_bronze': 't',
'medal_complete': 't',
'medal_gold': 't',
'medal_silver': 't',
'mel_color': 't',
'mel_color_mask': 't',
'mel_icon': 't',
'mel_icon_color_mask': 't',
'menu_bg': 't',
'menu_icon': 't',
'merch': 't',
'meter': 't',
'monkey_face_level_color': 't',
'monkey_face_preview': 't',
'multiplayer_examples': 't',
'nature_background_color': 't',
'neo_spaz_color': 't',
'neo_spaz_color_mask': 't',
'neo_spaz_icon': 't',
'neo_spaz_icon_color_mask': 't',
'next_level_icon': 't',
'ninja_color': 't',
'ninja_color_mask': 't',
'ninja_icon': 't',
'ninja_icon_color_mask': 't',
'null': 't',
'old_lady_color': 't',
'old_lady_color_mask': 't',
'old_lady_icon': 't',
'old_lady_icon_color_mask': 't',
'opera_singer_color': 't',
'opera_singer_color_mask': 't',
'opera_singer_icon': 't',
'opera_singer_icon_color_mask': 't',
'ouya_icon': 't',
'ouya_obutton': 't',
'ouya_ubutton': 't',
'ouya_ybutton': 't',
'penguin_color': 't',
'penguin_color_mask': 't',
'penguin_icon': 't',
'penguin_icon_color_mask': 't',
'pixie_color': 't',
'pixie_color_mask': 't',
'pixie_icon': 't',
'pixie_icon_color_mask': 't',
'player_lineup': 't',
'plus_button': 't',
'powerup_bomb': 't',
'powerup_curse': 't',
'powerup_health': 't',
'powerup_ice_bombs': 't',
'powerup_impact_bombs': 't',
'powerup_land_mines': 't',
'powerup_punch': 't',
'powerup_shield': 't',
'powerup_speed': 't',
'powerup_sticky_bombs': 't',
'puck_color': 't',
'quote_bubble': 't',
'rampage_bgcolor': 't',
'rampage_bgcolor2': 't',
'rampage_level_color': 't',
'rampage_preview': 't',
'replay_icon': 't',
'right_button': 't',
'robot_color': 't',
'robot_color_mask': 't',
'robot_icon': 't',
'robot_icon_color_mask': 't',
'roundabout_level_color': 't',
'roundabout_preview': 't',
'santa_color': 't',
'santa_color_mask': 't',
'santa_icon': 't',
'santa_icon_color_mask': 't',
'settings_icon': 't',
'slash': 't',
'star': 't',
'step_right_up_level_color': 't',
'step_right_up_preview': 't',
'store_character': 't',
'store_character_easter': 't',
'store_character_xmas': 't',
'store_icon': 't',
'superhero_color': 't',
'superhero_color_mask': 't',
'superhero_icon': 't',
'superhero_icon_color_mask': 't',
'the_pad_level_color': 't',
'the_pad_preview': 't',
'ticket_roll': 't',
'ticket_roll_big': 't',
'ticket_rolls': 't',
'tickets': 't',
'tickets_more': 't',
'tickets_purple': 't',
'tip_top_bgcolor': 't',
'tip_top_level_color': 't',
'tip_top_preview': 't',
'tnt': 't',
'tokens1': 't',
'tokens2': 't',
'tokens3': 't',
'tokens4': 't',
'tower_dlevel_color': 't',
'tower_dpreview': 't',
'trees_color': 't',
'trophy': 't',
'tv': 't',
'up_button': 't',
'vr_fill_mound': 't',
'warrior_color': 't',
'warrior_color_mask': 't',
'warrior_icon': 't',
'warrior_icon_color_mask': 't',
'window_bottom_cap': 't',
'witch_color': 't',
'witch_color_mask': 't',
'witch_icon': 't',
'witch_icon_color_mask': 't',
'wizard_color': 't',
'wizard_color_mask': 't',
'wizard_icon': 't',
'wizard_icon_color_mask': 't',
'wrestler_color': 't',
'wrestler_color_mask': 't',
'wrestler_icon': 't',
'wrestler_icon_color_mask': 't',
'zig_zag_level_color': 't',
'zigzag_preview': 't',
'zoe_color': 't',
'zoe_color_mask': 't',
'zoe_icon': 't',
'zoe_icon_color_mask': 't',
},
}
if not TYPE_CHECKING:
audio = AssetDir(__asset_package__, _TREE['audio'], 'audio')
meshes = AssetDir(__asset_package__, _TREE['meshes'], 'meshes')
textures = AssetDir(__asset_package__, _TREE['textures'], 'textures')
# Docs-generation hack; import some stuff that we likely only forward-declared
# in our actual source code so that docs tools can find it.
from typing import (Coroutine, Any, Literal, Callable,
Generator, Awaitable, Sequence, Self)
import asyncio
from concurrent.futures import Future
from pathlib import Path
from enum import Enum