Source code for babase._appmode

# Released under the MIT License. See LICENSE for details.
#
"""Provides AppMode functionality."""
from __future__ import annotations

from typing import TYPE_CHECKING

if TYPE_CHECKING:
    from bacommon.app import AppExperience
    from babase._appintent import AppIntent


class AppMode:
    """A high level mode for the app.

    Category: **App Classes**

    """

[docs] @classmethod def get_app_experience(cls) -> AppExperience: """Return the overall experience provided by this mode.""" raise NotImplementedError('AppMode subclasses must override this.')
[docs] @classmethod def can_handle_intent(cls, intent: AppIntent) -> bool: """Return whether this mode can handle the provided intent. For this to return True, the AppMode must claim to support the provided intent (via its _supports_intent() method) AND the AppExperience associated with the AppMode must be supported by the current app and runtime environment. """ # FIXME: check AppExperience. return cls._supports_intent(intent)
@classmethod def _supports_intent(cls, intent: AppIntent) -> bool: """Return whether our mode can handle the provided intent. AppModes should override this to define what they can handle. Note that AppExperience does not have to be considered here; that is handled automatically by the can_handle_intent() call.""" raise NotImplementedError('AppMode subclasses must override this.')
[docs] def handle_intent(self, intent: AppIntent) -> None: """Handle an intent.""" raise NotImplementedError('AppMode subclasses must override this.')
[docs] def on_activate(self) -> None: """Called when the mode is being activated."""
[docs] def on_deactivate(self) -> None: """Called when the mode is being deactivated."""
[docs] def on_app_active_changed(self) -> None: """Called when babase.app.active changes. The app-mode may want to take action such as pausing a running game in such cases. """